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davenot
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What tier III Thunderforged to take now?
Dec 6th, 2015 at 5:06pm
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Without mortal fear what is the choice now, I have been testing each one on Lamma and in the field almost nothing lands or has any impact.
  
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Re: What tier III Thunderforged to take now?
Reply #1 - Dec 6th, 2015 at 5:13pm
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Crippling Flames or Burning Emptiness see to be the two best bets.
  

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Re: What tier III Thunderforged to take now?
Reply #2 - Dec 6th, 2015 at 6:23pm
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Burning emptiness tends to make you switch it out. Too many mobs heal from fire & neg. And when they're not healing, they're immune. It would be a better enhancement without the vorpal effect, Imo.

I haven't tested how vulnerability stacks between 1st & 3rd degree burns, but the damage of 3rd by itself is clearly inferior to Crippling flames.

Mortal fear might still be your best all-around option.
  

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Re: What tier III Thunderforged to take now?
Reply #3 - Dec 6th, 2015 at 6:25pm
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id take the 20% armor piercing.
  
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Re: What tier III Thunderforged to take now?
Reply #4 - Dec 6th, 2015 at 8:13pm
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wogoflove wrote on Dec 6th, 2015 at 6:25pm:
id take the 20% armor piercing.



That's Dragon's Edge it is tier 2.

Third degree burns is the best bet I think. the vulnerability applies to more than just fire for some reason and the things immune to fire will start taking some fire damage. There are nowhere near as many things healed by fire as negative so it is much more usable.
  
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Re: What tier III Thunderforged to take now?
Reply #5 - Dec 6th, 2015 at 11:44pm
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Draconic renigoration
  
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Re: What tier III Thunderforged to take now?
Reply #6 - Dec 7th, 2015 at 12:02am
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Mortal Fear is still pretty good for the force damage as force is the least resistable element in the game.

Draconic Reinvigoration if you want more boosts.

Crippling Flames if you want to reduce non-boss mob hp a but using the negative leveling. Fire damage is kind of meh.

Burning Emptiness for fire/negative damage on vorpal/crit. As above, fire is so so and negative heals undead.

Pick your poison based on the content you run the most.
  
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Re: What tier III Thunderforged to take now?
Reply #7 - Dec 7th, 2015 at 2:34am
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Just make tier 2 TF, ml 26, and still pretty good?

And make tier 3 only if u make caster sticks. (specific lore 22% or 17 universal)

No? Roll Eyes
  

Vaultaccount wrote on Aug 29th, 2016 at 7:06pm:
The most broken epic PL in the game is the ridiculous AC buff from martial PLs. But when you include all the inherent benefits from reincarnation, the thing is above the roof. The benefit from TR was supposed to be minimal, but now it is game breaking. start a new character and you will feel, you will get raped in heroics.

Personally I think lower heroics on new characters are harder than Legendary Elite content on a character with good gear and has all destinies farmed.


Arkat wrote on Apr 2nd, 2014 at 4:14pm:
And someone in another thread called ME delusional recently!

Wow.

Have you EVER gone to Law School Feyn? Have you EVER been asked by a United States Senator who is now the Vice President of the United States to write a paper just for him on a particular topic of Constitutional Law for his use as a Senator? Have you ever been asked to help a very notable Harvard PhD turned Constitutional scholar with his very-well received book on Legal Philosophy and Constitutional Revolutions? Have you ever been offered a job as a Deputy Attorney General BEFORE you even graduated Law School?

No? Then STFU you fucking amateur.


Meat-Head wrote on Jul 29th, 2015 at 12:03am:
Thx. I was semi-waiting because windows 10 will be here soon. but, the crashing is making me want to punch old people.


IMARANGER wrote on Sep 8th, 2014 at 5:40pm:
Pretty sure that the fact that a service can be hacked doesn't make it the "community chest".
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Re: What tier III Thunderforged to take now?
Reply #8 - Dec 7th, 2015 at 2:37am
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Also wtf, how come tier 2 abilities are weaker than 1st degree burns? Huh
  

Vaultaccount wrote on Aug 29th, 2016 at 7:06pm:
The most broken epic PL in the game is the ridiculous AC buff from martial PLs. But when you include all the inherent benefits from reincarnation, the thing is above the roof. The benefit from TR was supposed to be minimal, but now it is game breaking. start a new character and you will feel, you will get raped in heroics.

Personally I think lower heroics on new characters are harder than Legendary Elite content on a character with good gear and has all destinies farmed.


Arkat wrote on Apr 2nd, 2014 at 4:14pm:
And someone in another thread called ME delusional recently!

Wow.

Have you EVER gone to Law School Feyn? Have you EVER been asked by a United States Senator who is now the Vice President of the United States to write a paper just for him on a particular topic of Constitutional Law for his use as a Senator? Have you ever been asked to help a very notable Harvard PhD turned Constitutional scholar with his very-well received book on Legal Philosophy and Constitutional Revolutions? Have you ever been offered a job as a Deputy Attorney General BEFORE you even graduated Law School?

No? Then STFU you fucking amateur.


Meat-Head wrote on Jul 29th, 2015 at 12:03am:
Thx. I was semi-waiting because windows 10 will be here soon. but, the crashing is making me want to punch old people.


IMARANGER wrote on Sep 8th, 2014 at 5:40pm:
Pretty sure that the fact that a service can be hacked doesn't make it the "community chest".
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Re: What tier III Thunderforged to take now?
Reply #9 - Dec 7th, 2015 at 3:54am
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m4lacka wrote on Dec 7th, 2015 at 2:37am:
Also wtf, how come tier 2 abilities are weaker than 1st degree burns? Huh


Try fighting more than 2 mobs at once?
  

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Re: What tier III Thunderforged to take now?
Reply #10 - Dec 7th, 2015 at 4:14am
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5 Foot Step wrote on Dec 7th, 2015 at 3:54am:
Try fighting more than 2 mobs at once?


try naming the tier 2 u think of? Tongue
  

Vaultaccount wrote on Aug 29th, 2016 at 7:06pm:
The most broken epic PL in the game is the ridiculous AC buff from martial PLs. But when you include all the inherent benefits from reincarnation, the thing is above the roof. The benefit from TR was supposed to be minimal, but now it is game breaking. start a new character and you will feel, you will get raped in heroics.

Personally I think lower heroics on new characters are harder than Legendary Elite content on a character with good gear and has all destinies farmed.


Arkat wrote on Apr 2nd, 2014 at 4:14pm:
And someone in another thread called ME delusional recently!

Wow.

Have you EVER gone to Law School Feyn? Have you EVER been asked by a United States Senator who is now the Vice President of the United States to write a paper just for him on a particular topic of Constitutional Law for his use as a Senator? Have you ever been asked to help a very notable Harvard PhD turned Constitutional scholar with his very-well received book on Legal Philosophy and Constitutional Revolutions? Have you ever been offered a job as a Deputy Attorney General BEFORE you even graduated Law School?

No? Then STFU you fucking amateur.


Meat-Head wrote on Jul 29th, 2015 at 12:03am:
Thx. I was semi-waiting because windows 10 will be here soon. but, the crashing is making me want to punch old people.


IMARANGER wrote on Sep 8th, 2014 at 5:40pm:
Pretty sure that the fact that a service can be hacked doesn't make it the "community chest".
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Re: What tier III Thunderforged to take now?
Reply #11 - Dec 7th, 2015 at 4:48am
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m4lacka wrote on Dec 7th, 2015 at 4:14am:
try naming the tier 2 u think of? Tongue


Wrath of Flames is 15.2 x number of mobs within a mile of you per attack.
Touch of Flames is 35 to 1 mob per attack.
Touch of Flames > 1° burns.
  

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Re: What tier III Thunderforged to take now?
Reply #12 - Dec 7th, 2015 at 8:52am
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Draconic revigoration already is the best in slot for most cases, and will be even better. Mortal fear only helps builds that can make the mob helpless and only effect it will do will be heelping you kill the mob a couple seconds faster.

Nothing increases more your dps than having an extra double boost of 30% haste/ 20% damage.
  
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Re: What tier III Thunderforged to take now?
Reply #13 - Dec 7th, 2015 at 9:02am
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I'd stick with Mortal Fear actually.  Especially if you have the Shadow Phlogs already.  The force proc on hit is superior damage to most any other damage on crit/on vorpal effect when reduced to per swing numbers.  Add that you will get the Mortal fear proc in 80% of content you will be running from 28-30, unless you are strictly legendary raiding on the toon.  Chances are, you will be using LGS in legendary content once you get it, but having a Mortal Fear weapon for running Epic Content from 28-30 wouldn't be a bad thing. 

All that said, if you have 30 fire phlogs and don't have 30 shadow phlogs, I'd go Burning Emptiness or Draconic Reinvigoration.  Probably BE.  I rarely run out of boosts on my melees and also I suck at remembering to use clickies.

I'd basically stop grinding the phlogs and make what you have the phlogs for.  I'll keep running Wyrm and Peaks with guild and in pugs as the opportunity presents, but i'm not burning timers anymore or trying to grind out the phlogs.  If I get to 30 on a character that doesn't have T3 already, I'll make a T3 and use it when appropriate.   

To me, MF weapons are now like vorpal weapons used to be.  You would use them in a lot of quests, but put them away when running a raid or Gianthold Tor (where there was an auto death ward on all the giants).  But if you were running other GH quests or vale quests, Vorpal was the way to go. 

  
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Re: What tier III Thunderforged to take now?
Reply #14 - Dec 7th, 2015 at 10:22am
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Asheras wrote on Dec 7th, 2015 at 9:02am:
I suck at remembering to use clickies


What does draconic reinvigoration and clickies have to do with each other or am I missing something?
  
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Re: What tier III Thunderforged to take now?
Reply #15 - Dec 7th, 2015 at 11:39am
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Galadriel wrote on Dec 7th, 2015 at 10:22am:
What does draconic reinvigoration and clickies have to do with each other or am I missing something?


Chance to give you back action boosts.

Not like, item clickies, hotbar clickies.
  

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Re: What tier III Thunderforged to take now?
Reply #16 - Dec 7th, 2015 at 12:54pm
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Starkjade wrote on Dec 7th, 2015 at 11:39am:
Chance to give you back action boosts.

Not like, item clickies, hotbar clickies.


This.  I was referring to active enhancements or feats that require clicking on them to make them work.  Like Haste boost, Damage boost, skill boost, etc.
  
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Re: What tier III Thunderforged to take now?
Reply #17 - Dec 7th, 2015 at 1:12pm
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Asheras wrote on Dec 7th, 2015 at 12:54pm:
This.


Apologies. Always referred to those as boosts myself and clickies as item based click effects. Understand what you meant now.
  
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Re: What tier III Thunderforged to take now?
Reply #18 - Dec 7th, 2015 at 2:29pm
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Well TWF can still go with a Mortal Fear and something else...

*wondering what to put in The Kender second weapon for T3... and considering crippling flam or burning emptyness*
  

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Re: What tier III Thunderforged to take now?
Reply #19 - Dec 9th, 2015 at 9:40am
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Asheras wrote on Dec 7th, 2015 at 9:02am:
I'd stick with Mortal Fear actually.  Especially if you have the Shadow Phlogs already.  The force proc on hit is superior damage to most any other damage on crit/on vorpal effect when reduced to per swing numbers.  Add that you will get the Mortal fear proc in 80% of content you will be running from 28-30, unless you are strictly legendary raiding on the toon.  Chances are, you will be using LGS in legendary content once you get it, but having a Mortal Fear weapon for running Epic Content from 28-30 wouldn't be a bad thing. 

All that said, if you have 30 fire phlogs and don't have 30 shadow phlogs, I'd go Burning Emptiness or Draconic Reinvigoration.  Probably BE.  I rarely run out of boosts on my melees and also I suck at remembering to use clickies.

I'd basically stop grinding the phlogs and make what you have the phlogs for.  I'll keep running Wyrm and Peaks with guild and in pugs as the opportunity presents, but i'm not burning timers anymore or trying to grind out the phlogs.  If I get to 30 on a character that doesn't have T3 already, I'll make a T3 and use it when appropriate.   

To me, MF weapons are now like vorpal weapons used to be.  You would use them in a lot of quests, but put them away when running a raid or Gianthold Tor (where there was an auto death ward on all the giants).  But if you were running other GH quests or vale quests, Vorpal was the way to go. 



How are you not running out of boosts? I have 12 double boosts on my barb and 12 mlee power boost after those finish and I run out of them in raids, and ee raids are the only thing that matters really.
« Last Edit: Dec 9th, 2015 at 9:41am by Vaultaccount »  
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Re: What tier III Thunderforged to take now?
Reply #20 - Dec 9th, 2015 at 10:03am
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Vaultaccount wrote on Dec 9th, 2015 at 9:40am:
How are you not running out of boosts? I have 12 double boosts on my barb and 12 mlee power boost after those finish and I run out of them in raids, and ee raids are the only thing that matters really.



Read above.  I forget to click on them reliably.  Also, when do I need them?

In EE doj, I don't need to boost during the beginning fights or the 5 reinforcement waves.  Things drop quickly enough to keep up without them.  They are needed during the 2-3 10 reinforcement waves.  But once for the executioners and once for the reinforcements (maybe twice, depending on how much DPS we have) and that is 6-9 boosts.  Then you have the 5 wave.  No need to boost for that.  It has no end time. 

For the final fight, 4-5 boosts is more than sufficent.  It doesn't last that long.  If it does, more boosts aren't going to help all that much.

In EE MoD,  2 boosts east or west is good.  2-3 on the Abbott. 4 or so on the death knights.  That leaves 3-4 for the final abbott beat down.  You are fine.

EE Deathwyrm.  Don't need boosts till the final fight.  Use one per Phylactery attack.  Depends how many rounds that goes if you run out of boosts, but if you use 6 or less, you have plenty for the final beat down on Aurg.

EE Peaks.  Here you can run out.  I'll give you that.  Everything has a shit ton of HP. 

Not sure it's a big enough deal, though, to craft something that costs 30 phlogs to get.  Vs. getting an extra 30-40 force damage per hit, on average, the entire time.

Looking at HoX, would I kill 12 boosts in there?  Probably not.  It is not a DPS raid.  Tempest Spine? There are so many shrines.  I doubt it will be an issue.  Shroud? Again.  Shrine after each phase.  Should be fine.  Maybe Part 5 is an issue.  But I kinda doubt it. 

I think the need for extra boosts is cool, but it might be a bit overblown.  I'd rather have BE.   

It sounds to me like you might be boosting just for the sake of boosting rather than boosting strategically when the party needs the extra help.
« Last Edit: Dec 9th, 2015 at 10:08am by Asheras »  
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Re: What tier III Thunderforged to take now?
Reply #21 - Dec 9th, 2015 at 11:40am
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Asheras wrote on Dec 9th, 2015 at 10:03am:
It sounds to me like you might be boosting just for the sake of boosting rather than boosting strategically when the party needs the extra help.


If they recharge, why not? It more or less becomes the same as maintaining a Smite Evil chain where you always have at least 1 smite actively recharging.

Although if you do have enough mats, can always craft more weapons and just swap to the DR weapon every ~100 seconds, hit stuff for ~10 seconds and switch back to your BE/CF/MF weapon.

BE/DR are fire phlogs and MF/CF are shadow phlogs so mostly depends on your style of choice. Way I see it is if you're non-Shuri Ranged (not sure if MF can apply from offhand on throwers, believe it does though Celestia may be better), THF or SWF, your primary will be MF so that leaves your fire phlogs untouched. If you're TWF or Shuri Ranged then you have some choices to make.
  
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Re: What tier III Thunderforged to take now?
Reply #22 - Dec 9th, 2015 at 12:27pm
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Galadriel wrote on Dec 9th, 2015 at 11:40am:
If they recharge, why not? It more or less becomes the same as maintaining a Smite Evil chain where you always have at least 1 smite actively recharging.

Although if you do have enough mats, can always craft more weapons and just swap to the DR weapon every ~100 seconds, hit stuff for ~10 seconds and switch back to your BE/CF/MF weapon.

BE/DR are fire phlogs and MF/CF are shadow phlogs so mostly depends on your style of choice. Way I see it is if you're non-Shuri Ranged (not sure if MF can apply from offhand on throwers, believe it does though Celestia may be better), THF or SWF, your primary will be MF so that leaves your fire phlogs untouched. If you're TWF or Shuri Ranged then you have some choices to make.


I would definitely rather grind out Double Dragons than Wyrm.  Faster and more fun.  But the side loot in Wyrm is better, imo.  Like the Dumathoins and the Harness. 
  
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Re: What tier III Thunderforged to take now?
Reply #23 - Dec 9th, 2015 at 12:52pm
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Asheras wrote on Dec 9th, 2015 at 12:27pm:
I would definitely rather grind out Double Dragons than Wyrm.  Faster and more fun.  But the side loot in Wyrm is better, imo.  Like the Dumathoins and the Harness.


Reason to run both Smiley
  
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Reply #24 - Dec 9th, 2015 at 1:01pm
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I can't believe we just filled an entire page concerning a major game mechanic with logical, factual, and helpful information given in pleasant discourse among other valued players without fanboi attacks, rhetoric, strawman arguments, and bans. It's so refreshing over here in The Vault.

I'd like to think I was wise or just goddamn lucky. when I returned to the game after a 2 year hiatus and got the Thunderholm pack, I researched and planned out my weapons for my rogue, barbarian and druid. I also have a monk but he has now been relegated to mule duties. When I made my complete kukris I considered going dagger spec, but I chose to go with slashing instead of piercing. More enemies don't have resistance to slashing so I traded the dagger +1 crit X'r for kukris. I made an all fear weapon, then a 1st degree burns, dragons edge & crippling flames weapon. I made my 3rd weapon with the idea I would need a swap weapon as a boss beater or if my fire weapons would be counterproductive. So I made an all negative enrgy weapon with Touch of Shadows, Wrath of Shadows Burning Emptiness which is really effective in the Archons pack. While I'm not happy with the implementation of many things including this invalidation to MF, I am happy I already made myself a backup.

Which leads me to my next question. It has been confirmed ML LGS will be 26. Will this be the blank or after full augmentation? Because if it's ML 26 after being completed, not only will we have legendary weapons available by the time we complete Eveningstar, but we have just invalidated not just Thunderforged, but Necro 4 gear & many other pieces as well. But I believe the devs have also promised us it will be a long road in this new formula of "endgame". content. So whatever gear we make to get those items shouldn't be trashed before the new shinies are even released.

I now have a new theory. Because of duping and other "workarounds", Turbine can't hold players hostage with items, plat, astral shards, even farming for TP anymore. But now they got your toon and the hard work you've put into your toon is now being held hostage. They can make changes as they see fit, take away what they plan to give back to you at a later date at the cost of another grind. This is all they have left. So if there is one thing I have learned it's these key things. Plan ahead. Take what you can, when you can and exploit intelligently. This is what Turbine has done to the players. We should meet this business attitude in kind.
  
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