Asheras wrote on Dec 10
th, 2015 at 2:15pm:
They aren't "preventing" you from doing anything.
They're preventing me from utilizing a system that's worked for every single raid where people were trying to loot stuff.
Asheras wrote on Dec 10
th, 2015 at 2:15pm:
They just aren't giving all the new benefits you want in this changed system. People multi-box in the current system and they can do so in the new one.
Allowing people to pass raid ingredients that are used in crafting wouldn't be a "new benefit", it would be a continuation of the old system. People can multi-box in the current system and profit from it, people can multi-box in the new system with greatly decreased benefits.
Asheras wrote on Dec 10
th, 2015 at 2:15pm:
You keep using words that make it sound like you are being harmed or impeded by not getting a reward or benefit that you want. When really, you want an improvement that doesn't exist today. And your only argument is to make it sound like you are being harmed if you don't get it.
I'm being prevented from running content the way I want to run it, and the vast majority of people who don't want to run it my way are being prevented from passing raid ingredients to their friends/guildies. Allowing people to pass stuff that they don't need to people who do need said stuff isn't an "improvement", it's a continuation of the status quo.
What I want would (obviously) benefit me, but reducing it to "some guy wants Turbine to scratch his back" is inaccurate. I've been spending most of this conversation talking about multi-boxing because that seems to be the main area where we disagree, but I genuinely believe that allowing these runes to work like shards of power, phlogs, or coh would be beneficial to a large chunk of the player base.
Asheras wrote on Dec 10
th, 2015 at 2:15pm:
It is not comparable to passing Phlogs. Phlogs are loot. You have always been able to pass loot, including crafting ingredients. Phlogs <> completions to 20th list. Phlogs = crafting ingredient = loot. In the new environment you can pass all loot, including LGS crafting ingredients. The same as now. You just can't pass the completion runes that go towards the completion reward list.
Just because phlogs are all you want, doesn't make them not loot and suddenly the completion tracking mechanic. Don't confuse your goals with the system.
I think this is the fundamental point where we disagree. You view the runes as a method of tracking raid completions, I view them as just another ingredient analogous to phlogs.
Runes, like phlogs, will be awarded in the end chest of raids.
Runes, like phlogs, will drop on all difficulties with potentially higher numbers on higher difficulties.
Runes, like phlogs, will be used in a crafting system.
Runes, unlike phlogs, can be turned in for named items from the raids.
Would you be okay with it being possible to pass runes if they were only used for legendary green steel and a second type of (not able to be passed) rune were to be added in the quest reward list as a substitute for raid completions? If so, I think that could be a solution that most people from both camps could agree with.