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Poll Question: Should it be possible to pass U29 raid runes in the chest?
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Yes    
  18 (58.1%)
No    
  13 (41.9%)




Total votes: 31
« Created by: Pseudonym on: Dec 10th, 2015 at 1:25pm »
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Normal Topic Passing raid runes (Read 7861 times)
Asheras
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Re: Passing raid runes
Reply #25 - Dec 10th, 2015 at 6:41pm
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no. wrote on Dec 10th, 2015 at 6:00pm:
How would you define "loot"? My definition would be, "treasure obtained via a chest." These runes are loot in a chest. Is the bastard sword in the same chest loot? What about the gp, pp, gems, scrolls, etc?

I see where you're going with your argument, but I really don't think it's as big a deal as you're making it sound.  Multi-boxers still get chances at raid loot in the chest, and that loot would have a chance to be mythic. What's the big deal of a guy getting a few extra runes to pass to an alt, guildie, or friend? Most PuGs don't have multi-boxers, so I'm assuming the run woulx be channel / guild anyway. They may or may not open it up to a PuG, my experience is most don't.  They go with as many as want to come, complete and move on.


I really don't think it matters how you or Psuedo define loot.  It only matters how Turbine defines it.  They are the game developer. 

They have established the precedent with guild renown tokens being in the chest and not tradable for years.  No one bitched then and said "Everything in the chest is loot and all loot should be tradable".  People asked why you can't trade them and Turbine said, those are rewards that are only for the guild you are in when you complete the run.  Trading them would potentially transfer that reward to another guild that didn't earn it.   

They are saying the same thing here.  Those runes are a reward (not loot.  A reward) for the account that completed the run.  Trading them would transfer said reward to another account that did not earn it.

Turbine has decided that not everything in the chest is tradable loot.  They did this over 4 years ago.  Now all of the sudden people are coming out of the woodwork saying "Everything in the chest is tradable loot."  Even though that comment is factually incorrect. 

And the only benefit that making them tradable would provide is being able to get faster access to 20th rewards than intended.  I've still yet to see a good reason why multi-boxers should be able to get to 20th rewards faster than everyone else.

I still say they shouldn't be in the chest.  Because it introduces the possibility of completions where you can't access the chest resulting in wasted runs.  That's a mess.
« Last Edit: Dec 10th, 2015 at 6:50pm by Asheras »  
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Re: Passing raid runes
Reply #26 - Dec 10th, 2015 at 7:01pm
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Asheras wrote on Dec 10th, 2015 at 6:41pm:
I really don't think it matters how you or Psuedo define loot.  It only matters how Turbine defines it.  They are the game developer. 

They have established the precedent with guild renown tokens being in the chest and not tradable for years.  No one bitched then and said "Everything in the chest is loot and all loot should be tradable".  People asked why you can't trade them and Turbine said, those are rewards that are only for the guild you are in when you complete the run.  Trading them would potentially transfer that reward to another guild that didn't earn it.   

They are saying the same thing here.  Those runes are a reward (not loot.  A reward) for the account that completed the run.  Trading them would transfer said reward to another account that did not earn it.

Turbine has decided that not everything in the chest is tradable loot.  They did this over 4 years ago.  Now all of the sudden people are coming out of the woodwork saying "Everything in the chest is tradable loot."  Even though that comment is factually incorrect. 

And the only benefit that making them tradable would provide is being able to get faster access to 20th rewards than intended. 

I still say they shouldn't be in the chest.  Because it introduces the possibility of completions where you can't access the chest resulting in wasted runs.  That's a mess.


People did bitch about renown not being tradable.  I was one of them, though I did not know about the Vault then.  To say no one cared is either naive or intentionally obtuse. 

Also, nice side step of the question. I didn't argue that we have any say. Ultimately, the only voice that matters is Turbine. I'm well aware of this, and did not dispute this. However you failed to answer the question: how would you define loot?

I see what you're saying about getting a faster 20th list. But again, who cares? Power gamers will be looking for mythics in EE (and getting tons of unused runes in the process.) This is potentially beneficial for a lot of players, and detrimental to none.

I have a guildie that only has 1 character. A triple completionist.  He won't run many of the old raids. No items he wants, low drop rates for stuff others want, and no incentive to run it.  If there were runes like this he could pass to people, I'm sure he'd run more frequently.  I'm sure there are others in a similar situation.
  
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Re: Passing raid runes
Reply #27 - Dec 10th, 2015 at 10:10pm
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no. wrote on Dec 10th, 2015 at 7:01pm:
I see what you're saying about getting a faster 20th list. But again, who cares? Power gamers will be looking for mythics in EE (and getting tons of unused runes in the process.) This is potentially beneficial for a lot of players, and detrimental to none.

I have a guildie that only has 1 character. A triple completionist.  He won't run many of the old raids. No items he wants, low drop rates for stuff others want, and no incentive to run it.  If there were runes like this he could pass to people, I'm sure he'd run more frequently.  I'm sure there are others in a similar situation.


This is the best argument that I have seen so far for making them tradable.
If it could get vet players to go back and help newer players, it would be good.  But would it be enough motivation to get vet players to do that?  Are they all driven by altruistic motivations?
  
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Re: Passing raid runes
Reply #28 - Dec 10th, 2015 at 10:55pm
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Munkenmo wrote on Dec 10th, 2015 at 6:33pm:
If it works this would be a great system to add to all the older raids.


This.

As much as I don't care to admit it, this system has a lot of merits.

Implementing it on the older raids, especially where you could trade in for a full Named Item list would (potentially) resurrect alot of content.

Fuck, people might even run Titan again  Grin

It would be even sexier if those lists included Shard/ Seal/ Scroll options as well.
  

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Re: Passing raid runes
Reply #29 - Dec 10th, 2015 at 11:05pm
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PersonaNonGrata wrote on Dec 10th, 2015 at 10:10pm:
This is the best argument that I have seen so far for making them tradable.
If it could get vet players to go back and help newer players, it would be good.  But would it be enough motivation to get vet players to do that?  Are they all driven by altruistic motivations?


"Money isn't the route of all Evil. Lack of money is the route of all Evil."
- Gene Simmons

So no, they aren't motivated by altruism.

More like "Enlightened Self Interest" because keeping the player base populated and helping newbs and gimps become less gimpy ultimately helps themselves.

I was a fucking miser until I discovered how to get ingredients to "breed in captivity."

Now,  if there was a "Pass All" or "Redistribute All" button I'd just click it and FO.

Take that for what it's worth.

Edit: Gene Simmons is a fucking idiot, but that's a good quote.
« Last Edit: Dec 10th, 2015 at 11:06pm by Metal-Beast »  

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Re: Passing raid runes
Reply #30 - Dec 11th, 2015 at 1:24am
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no. wrote on Dec 10th, 2015 at 7:01pm:
I have a guildie that only has 1 character. A triple completionist.  He won't run many of the old raids. No items he wants, low drop rates for stuff others want, and no incentive to run it.  If there were runes like this he could pass to people, I'm sure he'd run more frequently.  I'm sure there are others in a similar situation.


This is where I am at. Netheriem is the only character I play - everyone else is a bank. He has every piece of gear that I want, except a few pieces in DOJ. Drop rates are to low to waste time helping other people or even flagging for any of the old shit that requires it. There is no incentive to help others run the raid when 95% of the time nobody in the raid gets shit.
« Last Edit: Dec 11th, 2015 at 1:25am by Epoch »  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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Asheras
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Re: Passing raid runes
Reply #31 - Dec 11th, 2015 at 9:55am
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no. wrote on Dec 10th, 2015 at 7:01pm:
People did bitch about renown not being tradable.  I was one of them, though I did not know about the Vault then.  To say no one cared is either naive or intentionally obtuse. 

Also, nice side step of the question. I didn't argue that we have any say. Ultimately, the only voice that matters is Turbine. I'm well aware of this, and did not dispute this. However you failed to answer the question: how would you define loot?

I see what you're saying about getting a faster 20th list. But again, who cares? Power gamers will be looking for mythics in EE (and getting tons of unused runes in the process.) This is potentially beneficial for a lot of players, and detrimental to none.

I have a guildie that only has 1 character. A triple completionist.  He won't run many of the old raids. No items he wants, low drop rates for stuff others want, and no incentive to run it.  If there were runes like this he could pass to people, I'm sure he'd run more frequently.  I'm sure there are others in a similar situation.


Yes.  Some people bitched about guild renown not being tradable to another guild, even though, conceptually, it makes no sense.  What you do earns renown for your guild.  Not some other guild.  Lebron James' scoring 60 points in a game enhances his reputation and the Cleveland Cavaliers reputation.  It does not enhance my reputation just because I happened to be sitting in the building watching it.   

I would define loot as stuff players find during the course of questing. 

But, just because it is in a chest doesn't make it loot.  Loot is found in end reward lists, saga reward lists, on the ground in purple bags or little yellow coins, etc. 

Turbine has long mixed loot with game rewards.  Game rewards are things like XP stones and guild renown.  You can get these in saga rewards with actual loot.  You can get these rewards in end reward lists with actual loot.  And you can get them in chests with actual loot.  Turbine delivers both loot and game rewards mixed together in several of their delivery methods.  I would consider challenge mats and revels mats as loot.  They are delivered in the same manner as quest XP.  Automatically, at completion.  Quest XP is not loot.

So, to say "everything in the chest is loot" is naive and obtuse.  Just as everything in the end reward list is not loot.  Nor is everything in the saga list.  Nor is everything in the daily dice.  Nor is everything in the auto-grant on completion.  That has not been the case in this game. 

Philosophically, I do not believe that guild renown, quest completions, or XP are loot.  They are individual rewards earned by the player through game play and should not be transferred to another player to give them rewards for something they did not do.   

It's OK to disagree.  I can see how some players would like for newer/less advanced players to be given a bunch of rewards to catch up to older players or for you to help your guildies and give them your rewards or to multi box and consolidate your rewards on one account.  It would also be helpful to be able give my XP away to another player when running a quest at cap on a triple completionist.  Should we start doing that? 

Some people would also like it if the US Government gave everyone $100,000.00.  That would make them happy right now.  It doesn't mean it would be a good idea for the long term health of the economy or the country's long term existence. 

Try to think stuff through.  The idea of trading completions to other accounts causes more long term harm than good. 
  
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Re: Passing raid runes
Reply #32 - Dec 11th, 2015 at 7:24pm
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Asheras wrote on Dec 11th, 2015 at 9:55am:
even though, conceptually, it's the exact same thing as celebrity ad endorsements, or political candidate endorsements.

FTFY

Asheras wrote on Dec 11th, 2015 at 9:55am:
Try to think stuff through.

Right?
  

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