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Hot Topic (More than 35 Replies) has anyone seen release notes? (Read 10513 times)
lostthenloved
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has anyone seen release notes?
Jan 28th, 2016 at 12:35pm
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i cant find them, as usual.
  
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crunch
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Re: has anyone seen release notes?
Reply #1 - Jan 28th, 2016 at 12:36pm
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yes i have seen them
  
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NoGoodDoc
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Re: has anyone seen release notes?
Reply #2 - Jan 28th, 2016 at 12:37pm
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Update 29 Patch 2 Release Notes
Here are the Release Notes for Update 29 Patch 2, released on Thursday, January 28th, 2016.

News and Notes


Enhancements

The artificer Arcanotechnician's Thaumaturgical Battery base effect no longer stacks large numbers of copies of itself on players, which was causing game performance issues.
Epic Destinies

Fatesinger's Intoxicating Presence no longer stacks large numbers of copies of its effect on players, which was causing game performance issues.
Items

Skills now say they are a Competence bonus instead of an Enhancement bonus.
Concentration will no longer show a value of +0.
Several spell critical effects now have their correct names.
The text for Riposte and Parry effects have been corrected.
Corrected the descriptions for Insightful and Quality Sheltering.
End reward items should no longer sometimes appear "blank".
The text on stat draining effects has been corrected.
Legendary Greensteel negative level effects no longer affect allies.
Legendary Greensteel Tier 1 Enhancement bonuses to ability scores have been increased to +15.
Legendary Greensteel Tier 1 Enhancement bonuses to spell points have been changed to a Profane bonus, and reduced in overall amount.
Legendary Greensteel Tier 1 Enhancement bonuses to hit points have been changed to a Profane bonus, and reduced in overall amount.
Stacks of ingredients will no longer sometimes be unable to go into an ingredients bag.
Insight bonus effects on items will not appear below level 10 loot.
Extra effects on random loot will not appear below level 10 loot.
Spellsight has now returned as a possible benefit on random loot.
Master of Knowledge now works more consistently, and no longer procs if you have Warlock's Eldritch Aura active.
The bonus effect given when all five Abishai Cookies are consumed has returned.
  
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Illetirated
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Re: has anyone seen release notes?
Reply #3 - Jan 28th, 2016 at 12:37pm
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check the dev tracker for cordo posts
  
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Cripey
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Re: has anyone seen release notes?
Reply #4 - Jan 28th, 2016 at 1:35pm
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Way to fucking hard to hit dev tracker!!
  

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Or as they say in Ireland -
Derp derp derp derp. Yellow moons. Lassie.

Hordo wrote on Nov 21st, 2012 at 8:07am:
EDIT: BTW I love your post.  It reads as if English is your 3rd language behind gibberish and dipshit.


majmalphunktion wrote on Mar 20th, 2014 at 6:11pm:
what the fuck guys...

Jeesus fucking shit. This shit gets me called to the principals office.

Assholes.
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Re: has anyone seen release notes?
Reply #5 - Jan 28th, 2016 at 2:02pm
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Holy string table errors captain! Fucking idiots!
  
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Grand
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Re: has anyone seen release notes?
Reply #6 - Jan 28th, 2016 at 2:49pm
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NoGoodDoc wrote on Jan 28th, 2016 at 12:37pm:
Update 29 Patch 2 Release Notes
Here are the Release Notes for Update 29 Patch 2, released on Thursday, January 28th, 2016.

News and Notes


Enhancements

The artificer Arcanotechnician's Thaumaturgical Battery base effect no longer stacks large numbers of copies of itself on players, which was causing game performance issues.
Epic Destinies

Fatesinger's Intoxicating Presence no longer stacks large numbers of copies of its effect on players, which was causing game performance issues.
Items

Skills now say they are a Competence bonus instead of an Enhancement bonus.
Concentration will no longer show a value of +0.
Several spell critical effects now have their correct names.
The text for Riposte and Parry effects have been corrected.
Corrected the descriptions for Insightful and Quality Sheltering.
End reward items should no longer sometimes appear "blank".
The text on stat draining effects has been corrected.
Legendary Greensteel negative level effects no longer affect allies.
Legendary Greensteel Tier 1 Enhancement bonuses to ability scores have been increased to +15.
Legendary Greensteel Tier 1 Enhancement bonuses to spell points have been changed to a Profane bonus, and reduced in overall amount.
Legendary Greensteel Tier 1 Enhancement bonuses to hit points have been changed to a Profane bonus, and reduced in overall amount.
Stacks of ingredients will no longer sometimes be unable to go into an ingredients bag.
Insight bonus effects on items will not appear below level 10 loot.
Extra effects on random loot will not appear below level 10 loot.
Spellsight has now returned as a possible benefit on random loot.
Master of Knowledge now works more consistently, and no longer procs if you have Warlock's Eldritch Aura active.
The bonus effect given when all five Abishai Cookies are consumed has returned.



That list right there reminds me how fucked up the update was, I had almost started to forget. What a bunch of dimwits.
  
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kum-gulp
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Re: has anyone seen release notes?
Reply #7 - Jan 28th, 2016 at 3:30pm
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Bloody hell, the string table errors. Pro release guys, really nailing it 2016 style. New year, new you!
  
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Sim-Sala-Bim
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Wha...?

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Re: has anyone seen release notes?
Reply #8 - Jan 28th, 2016 at 3:48pm
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kum-gulp wrote on Jan 28th, 2016 at 3:30pm:
Bloody hell, the string table errors. Pro release guys, really nailing it 2016 style. New year, new you!


They must be are idiots.

Let me give the vault folk a visual of what this is about:



« Last Edit: Jan 28th, 2016 at 3:55pm by Sim-Sala-Bim »  
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Sim-Sala-Bim
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Re: has anyone seen release notes?
Reply #9 - Jan 28th, 2016 at 3:51pm
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Oh also the auction house lists are disappearing while moving onto next pages.
  
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OldCoaly
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Why did you think this
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Re: has anyone seen release notes?
Reply #10 - Jan 28th, 2016 at 4:33pm
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Sim-Sala-Bim wrote on Jan 28th, 2016 at 3:48pm:
They must be are idiots.

Let me give the vault folk a visual of what this is about:

[img]/img]

[img]/img]


Ermagerd.

Those images are not safe for work!  Made me guffaw loud enough to get glares of disapproval.
  

Groo The Wanderer wrote on Sep 8th, 2013 at 10:43pm:
they will probably congratulate themselves on how long they "kept it going" never able to see that it could have easily managed to keep itself going for far longer if they had just meddled far less drastically and with some semblance of an actual gameplan.
Darth Anonymous wrote on Feb 1st, 2014 at 1:11pm:
Hearing something has "merit" but we don't have "time" kind of says everything about how Turbine works on things.
eighnuss wrote on May 27th, 2014 at 12:52pm:
everyone but turbine knows that we are sad they are destroying our game
majmalphunktion wrote on Aug 30th, 2013 at 12:12am:
I don't make the game, I just get tested what they build. Sorry you are not happy.
Skoodge wrote on Nov 27th, 2014 at 6:54am:
DDO is easy to summarize - the greatest game to suck the most ass.
GooFY wrote on Mar 2nd, 2015 at 5:36pm:
Turbine - So incompetent that we are skeptical when they report their own incompetence.  
Meursault wrote on May 11th, 2015 at 8:10pm:
Other companies will settle for shitting out garbage, Turdbin actually prefers to. Especially if they can get us to buy it, that just cracks them up.
Meursault wrote on Nov 12th, 2015 at 2:50pm:
Breaking something and putting it back together isn't as good as not breaking it to begin with, it's not even close.
palmer01 wrote on Nov 20th, 2015 at 9:05am:
Devs do not care what players want - they already have an agenda and give out token gestures so the paladins can feel worthy.
PersonaNonGrata wrote on Oct 4th, 2016 at 1:24am:
The DDO devs aren't motivated by a positive user experience.

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[]
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Re: has anyone seen release notes?
Reply #11 - Jan 28th, 2016 at 4:43pm
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They're literally fucking up the game with each and every single time they deign to touch it.  I know: WB Games should pay me a round trip plane ticket (first class, it's a long flight) to Mumbai; I'll roound up 2 guys that can fix 100% of the issues in DDO in a week, and they'll work cheap.  Fuck, I bet I won't even have to leave the airport to find two competent programers, willing to travel, in Mumbai.
  
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ILoveExploits
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Re: has anyone seen release notes?
Reply #12 - Jan 28th, 2016 at 6:02pm
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[] wrote on Jan 28th, 2016 at 4:43pm:
I want my semen with semen.

  

Dear players,

The D&D rules you were familiar with were too simple to understand, so we're continuing our move away from them to needlessly confusing subsystems that will make your play experience less fun and invalidate old builds and loot. We hope you have fun working out what the fuck MRR, PRR, MP, SP, RP, CL, MCL and all the other bullshit we made up whilst drunk means.

Love,

People who don't know how to fix their own mistakes cleanly
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Re: has anyone seen release notes?
Reply #13 - Jan 28th, 2016 at 9:42pm
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The new intern has just arrived to fix this shit.

Let's see his reaction -

  

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Re: has anyone seen release notes?
Reply #14 - Jan 28th, 2016 at 10:00pm
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Barkabout wrote on Jan 28th, 2016 at 9:42pm:
The new intern has just arrived to fix this shit.

Let's see his reaction -

http://cdn.lolzbook.com/wp-content/uploads/2012/04/edittt-111.jpg


lol
  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
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string table error, tableDID
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ah......fresh meat

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Re: has anyone seen release notes?
Reply #15 - Jan 29th, 2016 at 3:07am
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kum-gulp wrote on Jan 28th, 2016 at 3:30pm:
Bloody hell, the string table errors. Pro release guys, really nailing it 2016 style. New year, new you!


I am all over the place now Smiley
  

You can't win the Vault, you can only make a fool of yourself and be added to my ignore script. Hi Welcome
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Re: has anyone seen release notes?
Reply #16 - Jan 29th, 2016 at 3:12am
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string table error, tableDID wrote on Jan 29th, 2016 at 3:07am:
I am all over the place now Smiley


You just came?  Grin
  

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PersonaNonGrata
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Re: has anyone seen release notes?
Reply #17 - Jan 29th, 2016 at 3:18am
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[] wrote on Jan 28th, 2016 at 4:43pm:
find two competent programers in Mumbai.

Good luck with that Miniscule Mike.
  
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Dispel
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Re: has anyone seen release notes?
Reply #18 - Jan 29th, 2016 at 3:53am
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Aside from the string errors I think this patch is great. I like that they made tier 1 LGS give +15 instead of +14.
  
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PersonaNonGrata
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Re: has anyone seen release notes?
Reply #19 - Jan 29th, 2016 at 4:06am
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Quote:
Aside from the string errors I think this patch is great. I like that they made tier 1 LGS give +15 instead of +14.


As always , your informed contributions are always welcomed and completely ignored by most of the Vault.
  
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Dispel
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Re: has anyone seen release notes?
Reply #20 - Jan 29th, 2016 at 8:37am
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PersonaNonGrata wrote on Jan 29th, 2016 at 4:06am:
As always , your informed contributions are always welcomed and completely ignored by most of the Vault.


Why would you say that? Are you trying to be mean to me?

I don't even know you.  Undecided
  
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Re: has anyone seen release notes?
Reply #21 - Jan 29th, 2016 at 8:48am
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PersonaNonGrata wrote on Jan 29th, 2016 at 4:06am:
As always , your informed contributions are always welcomed and completely ignored by most of the Vault.

I doubt most of the vault ignores Dispel's posts. Disregards, perhaps. Completely ignoring them would prevent one from laughing at him.
  
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nowAvaultie
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Re: has anyone seen release notes?
Reply #22 - Jan 29th, 2016 at 9:21am
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Quote:
Why would you say that? Are you trying to be mean to me?

I don't even know you.  Undecided

Everyone knows you. And everyone knows to be mean to you. You're a fucking prick and you'll always be a prick. Hopefully, you'll die alone. You're guaranteed to die a prick.

Bottom line: Everybody hates you. You should leave.
  

OldCoaly wrote on May 27th, 2016 at 11:27am:
If one of those types of weapons isn't "wraps", then it's a non-starter for Fran.
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OldCoaly
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Re: has anyone seen release notes?
Reply #23 - Jan 29th, 2016 at 10:35am
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Dickbutt wrote on Jan 29th, 2016 at 8:48am:
I doubt most of the vault ignores Dispel's posts. Disregards, perhaps. Completely ignoring them would prevent one from laughing at him.


His posts aren't worth laughing at, and ignoring them is trivially achieved by adding his name to the scripts that blocks KNN.

Those scripts are great.
  

Groo The Wanderer wrote on Sep 8th, 2013 at 10:43pm:
they will probably congratulate themselves on how long they "kept it going" never able to see that it could have easily managed to keep itself going for far longer if they had just meddled far less drastically and with some semblance of an actual gameplan.
Darth Anonymous wrote on Feb 1st, 2014 at 1:11pm:
Hearing something has "merit" but we don't have "time" kind of says everything about how Turbine works on things.
eighnuss wrote on May 27th, 2014 at 12:52pm:
everyone but turbine knows that we are sad they are destroying our game
majmalphunktion wrote on Aug 30th, 2013 at 12:12am:
I don't make the game, I just get tested what they build. Sorry you are not happy.
Skoodge wrote on Nov 27th, 2014 at 6:54am:
DDO is easy to summarize - the greatest game to suck the most ass.
GooFY wrote on Mar 2nd, 2015 at 5:36pm:
Turbine - So incompetent that we are skeptical when they report their own incompetence.  
Meursault wrote on May 11th, 2015 at 8:10pm:
Other companies will settle for shitting out garbage, Turdbin actually prefers to. Especially if they can get us to buy it, that just cracks them up.
Meursault wrote on Nov 12th, 2015 at 2:50pm:
Breaking something and putting it back together isn't as good as not breaking it to begin with, it's not even close.
palmer01 wrote on Nov 20th, 2015 at 9:05am:
Devs do not care what players want - they already have an agenda and give out token gestures so the paladins can feel worthy.
PersonaNonGrata wrote on Oct 4th, 2016 at 1:24am:
The DDO devs aren't motivated by a positive user experience.

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Dullknife
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Re: has anyone seen release notes?
Reply #24 - Jan 29th, 2016 at 10:38am
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Actually, it looks like his name is in them by default. So that's a bonus.
  
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