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noamineo
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Why is Cure Critical Wounds so shitty?
Mar 15th, 2016 at 5:12pm
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Like is there some kind of flavor/lore at play, or what? You've get:

Positive energy heals an ally for 4d6+8 plus 1 per caster level, which, even with fair amounts of hamp, is crap. Add in most characters who have the spell get it at a point in their adventuring carrier when 40ish hit points is kind of useless.

The very next spell up is Heal, 10 points per caster level. That means at level 5 its already doing more than Cure Critical. AND it scales much more relevently over level? What?!

Sorry, just started playing a bard and a bit annoyed at how poorly I can blue-bar self-heal Tongue Yeah, if I built the character entirely around it I MIGHT be able to make it land for 100 or so, but I'm already pushing over 300. Why the fuck is this spell so horribly shitty?
  

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Re: Why is Cure Critical Wounds so shitty?
Reply #1 - Mar 15th, 2016 at 5:17pm
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Because you have no heal amp?  Because you have no positive spell amplification?  Because your heal skill sucks the shit out of a dog's asshole?  I could get that spell to go off for +600 with minimal investment; minimal.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #2 - Mar 15th, 2016 at 5:53pm
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noamineo wrote on Mar 15th, 2016 at 5:12pm:
Like is there some kind of flavor/lore at play, or what? You've get:

Positive energy heals an ally for 4d6+8 plus 1 per caster level, which, even with fair amounts of hamp, is crap. Add in most characters who have the spell get it at a point in their adventuring carrier when 40ish hit points is kind of useless.

The very next spell up is Heal, 10 points per caster level. That means at level 5 its already doing more than Cure Critical. AND it scales much more relevently over level? What?!

Sorry, just started playing a bard and a bit annoyed at how poorly I can blue-bar self-heal Tongue Yeah, if I built the character entirely around it I MIGHT be able to make it land for 100 or so, but I'm already pushing over 300. Why the fuck is this spell so horribly shitty?


Not built around it, but know that it is something you need to factor in.  Bard hits cure crit for 350 at level 28, with 2 points in heal and wearing a devotion 90 item with maximize on.

My rangers cure serious averages over 400 self targeted.  I don't use cocoon on her anymore.
  
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Charon
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Re: Why is Cure Critical Wounds so shitty?
Reply #3 - Mar 15th, 2016 at 6:00pm
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Pick up a devotion item.  Fuck it's not difficult.  Pretty sure you should have learned at some point in your playing that if you want your spells to have bigger numbers you have to get a spell power item. Common fucking game knowledge.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #4 - Mar 15th, 2016 at 6:15pm
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even wo devotion item just with couple divine PL and some potency 36 on some item as side effect, i m hitting myself for like 120 with noncritted empowered ccw (on lvl 14)
« Last Edit: Mar 15th, 2016 at 6:15pm by Gringo »  
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Re: Why is Cure Critical Wounds so shitty?
Reply #5 - Mar 15th, 2016 at 8:05pm
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Cure moderate is the best SP/HP ratio, until Heal. Cure Serious is still okay, and Cure Critical occupies the "Oh shit" spot. Its ratio is shit, but that's what you pay for getting yourself into a position where you have to use it.

And, now that I've said all that as if fact, it seems like a good time to mention that I haven't done the math.
  

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Re: Why is Cure Critical Wounds so shitty?
Reply #6 - Mar 15th, 2016 at 8:28pm
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Revaulting wrote on Mar 15th, 2016 at 8:05pm:
Cure moderate is the best SP/HP ratio, until Heal. Cure Serious is still okay, and Cure Critical occupies the "Oh shit" spot. Its ratio is shit, but that's what you pay for getting yourself into a position where you have to use it.

And, now that I've said all that as if fact, it seems like a good time to mention that I haven't done the math.



Could not agree more....... math comment included.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #7 - Mar 15th, 2016 at 10:16pm
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Grand wrote on Mar 15th, 2016 at 8:28pm:
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Re: Why is Cure Critical Wounds so shitty?
Reply #8 - Mar 16th, 2016 at 4:48am
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CMW, max CL 10. 2d6+4+10 = avg 21


devotion @ 14
66 augment
15 implement
10 guild
10 heal (skill) (7 augment, GH, good luck, guild, whatever)
===
100


heal amp @ 14
20 guild
30 mysterious cloak / bracers
25 random loot (armor, gloves)
20 human
===
x 1.95 x 1.1 bug


TL;DR
21 x 2 x 1.95 x 1.1 = 90 HP for a CMW (8 SP)
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #9 - Mar 18th, 2016 at 6:20pm
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Bards have UMD so they can use Heal scrolls.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #10 - Mar 19th, 2016 at 1:38am
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Illiterate wrote on Mar 18th, 2016 at 6:20pm:
Bards have UMD so they can use Heal scrolls.

^this

Plus, don't Spellsingers get that enhancement that increases scroll effectiveness by 75%?

I thought Bards mainly used their SP for party buffs and only secondarily for healing. Then again I haven't played in months so I don't even know how things are in DDO these days.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #11 - Mar 19th, 2016 at 3:12am
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Quote:
Plus, don't Spellsingers get that enhancement that increases scroll effectiveness by 75%?


I think you're the first person who's ever publicly confessed to taking those enhancements.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #12 - Mar 19th, 2016 at 5:35am
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WeHaveLived wrote on Mar 19th, 2016 at 3:12am:
I think you're the first person who's ever publicly confessed to taking those enhancements.

really good in heroics
  

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Re: Why is Cure Critical Wounds so shitty?
Reply #13 - Mar 19th, 2016 at 5:39am
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Quote:
that enhancement that increases scroll effectiveness by 75%?

I stopped using those... when they ceased to increase spell damage by 75%... good times

that said, official forums had recently a post about how different wand/scroll enhancements stacked with each other for +150%, I should probably revisit them
« Last Edit: Mar 19th, 2016 at 5:41am by crunch »  
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Re: Why is Cure Critical Wounds so shitty?
Reply #14 - Apr 14th, 2016 at 1:35pm
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Because when it was launched, toons would have about 200HP max. So it was effective by then.
  

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Re: Why is Cure Critical Wounds so shitty?
Reply #15 - Apr 14th, 2016 at 6:12pm
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Idk state of game atm, but this thread isi interesting.

Keep in mid that some ok and superb builds back when i played diped hard into multiclass so max they could get was cure critical.
From my personal experience with devotion amp plifes and proper gear invesment into heal heal skill books wisdom etc a metad cure ser could heal over 600 hp on a 10 druid split. Was with max gear back then, no idea what op +19 thing of überness you guys got now in game to raise devotion and heal tho. Maybe the epic gsteel got some kind 30% de otion rit on it, no idea but i dont see that spell being bad esp not in current state of the game you are in.
I might be horribly wrong and prolly am Wink
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #16 - Apr 14th, 2016 at 6:32pm
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Lelouch wrote on Apr 14th, 2016 at 6:12pm:
I might be horribly wrong and prolly am

Your current avatar guarantees it.
  

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Re: Why is Cure Critical Wounds so shitty?
Reply #17 - Apr 14th, 2016 at 7:33pm
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It would be nice if they sold better heal pots. People have more hp now and the mobs damage more.

Turdbine just wants to sell them to stupid people so it wont happen.
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #18 - Apr 14th, 2016 at 7:54pm
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Revaulting wrote on Apr 14th, 2016 at 6:32pm:
Your current avatar guarantees it.


How about my avatar, what does that do for you?
  
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Re: Why is Cure Critical Wounds so shitty?
Reply #19 - Apr 14th, 2016 at 8:08pm
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Soggy Biscuit wrote on Apr 14th, 2016 at 7:54pm:

Goddamnit.
  

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Re: Why is Cure Critical Wounds so shitty?
Reply #20 - Apr 15th, 2016 at 11:30am
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Revaulting wrote on Apr 14th, 2016 at 6:32pm:
Your current avatar guarantees it.


I lol'ed.
  

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