noamineo wrote on Aug 22
nd, 2016 at 11:37am:
Yep. But based on turbine's track record lately, I'm willing to bet the drop rates on most collectables will be pretty high. The gateway to the entire thing is going to be PEDs. The Only Ingredient That Matters(TM).
Ok, let's examine this statement...
PEDs are something which anyone playing for over a year or so at epic levels either already has, and/or already has the things that can be converted into them. Skill and stat tomes, Tot12, etc.
Regardless of drop rates on the new collectables, which Turbine has a poor track record with having drop in even amounts already (see: Lightning Split Soarwood),
no one has any of them.
So at least initially the choke point is
going to be the new collectables. It just is, and protestations that it will be PEDs are just stupid.
Over time the choke point
might transition to PEDs. My money is that it remains the new collectables, if only for the fact that you can still pick up skill and stat tomes while running heroics, and you can't pick up collectables that only drop in epics while running heroics. So any time spent running an alt in heroics can still contribute to your PED stores, but it can't contribute to your epic collectable stores.
But bottom line: There's going to be a choke point right from the start, and there will
always be a choke point. Because intelligent game design is hard.
Turbine can't even be bothered to weight NRL effects so that they aren't completely skewed in representation and even drop impossible and utterly useless combinations such as ranged items with 'on melee hit' effects and handwraps with doubleshot, and you really think they'll manage to make a bunch of new and required collectables drop in an evenly represented fashion? "Based on turbine's track record lately?" That's just about at
lately as it gets, and it's completely fucked up. Your positive attitude is commendable, if completely blind to Turbine history.
If Turbine wanted to do the right thing to support the NewCC system, they would introduce the new collectables with an initial drop rate on their list of options that was initially weighted at ~10x all the rest of the items on the list which already exist. And then in a few months time they could set the list back to an even weight for all of the items, new and old. But we all know that this is not going to happen. Because intelligent game design is hard.
Instead, and at best, you'll be able to buy the new collectables in the DDO Store. You know, just like LGS mats.