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Rubbinns
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Slavers Grind
Sep 13th, 2016 at 9:17pm
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zzzz

tl;dr zzz
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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gravegod
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Re: Slavers Grind
Reply #1 - Sep 13th, 2016 at 9:26pm
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Sure is. We couldn't even keep party together for three runs. Snoozefest.

U32:  Against the Snoozelords
  
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Bigjunk
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Re: Slavers Grind
Reply #2 - Sep 14th, 2016 at 12:35am
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ran through twice on LE, I enjoyed it but see what you're talking about.   

I with the drops were better ant the difficulty a bit higher.
  
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Barkabout
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Re: Slavers Grind
Reply #3 - Sep 14th, 2016 at 12:52am
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Rubbinns
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Re: Slavers Grind
Reply #4 - Sep 14th, 2016 at 2:07am
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Bigjunk wrote on Sep 14th, 2016 at 12:35am:
ran through twice on LE, I enjoyed it but see what you're talking about.   

I with the drops were better ant the difficulty a bit higher.

for real.

it was fun first few times. end fight is dope. there's like uber hamstring, debuffs, and machine gun sundering. But, it's like 10~ runs on avg to make 1 item. now that item does have the flexibility to go into 2 slots, but if ever you need to change that item : it's 10 more runs. no backsies. you will have to make sure, very carefully, that the item is made for life. knowing turbine they will obsolete it in few months anyway.

at least shroud items can have augments unslotted from store.

im just tired of infi grind every time they have something new. cannith crafting is going to take me forever from lv 0. shroud doesnt even get run on orien anymore. now slavers grind.  jump out a fuking window, sev
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Slavers Grind
Reply #5 - Sep 14th, 2016 at 5:01am
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While you are right, they coudn't care less if you bitch and moan over grind as log as you buy the new shit. 99% of players in my server bought it straight away and ran nothing else but that crap even knowing it will take a huge boring grind. It's like a woman who's beat up by his bf but can't grow a pair and leave him .

Turdbine knows well that most faggots left in the game haz no life and they have no other option that keep swallowing that crap as long as they keep it going  Cheesy

They got the money now feel free to bitch and moan as much as you want thats their policy  Grin

There's is just 1 solution : don't buy it. But that requires having a life and other things to spend you time on... i suspect it's too late for some peps to do that  Undecided
« Last Edit: Sep 14th, 2016 at 5:05am by () »  

Halfmaniac wrote on Nov 26th, 2015 at 8:16pm:
I'm pretty sure it is safe to say that KNN has brought a BUNCH of stupid from users on this forum out in the open

Halfmaniac wrote on Nov 26th, 2015 at 8:16pm:
Some of you got baited real bad in an attempt to troll him back.
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Skrilla
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Re: Slavers Grind
Reply #6 - Sep 14th, 2016 at 8:37am
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Im really not feeling that quest either

too many traps, its annoying..

getting min lvl 8 heroic shit in LE is also pretty fucking annoying..

I got 8 shackles and 6 rings doing them each 1x. People were passing them because they dropped a lot.

There isnt much for decent named items in there either.
And all these new collectibles are needed to craft much higher than 380. (think i got to 382 idr)

Way too much of a grind...
  
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@i@
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Re: Slavers Grind
Reply #7 - Sep 14th, 2016 at 8:48am
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Turdbine Policy ftw!  Cheesy Cheesy Cheesy

  

Quote:
No dumbass, they're mediocre. Most of the people have about 6 int in real life and chew rather than playing.
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Digimonk
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Re: Slavers Grind
Reply #8 - Sep 14th, 2016 at 2:38pm
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@i@ wrote on Sep 14th, 2016 at 8:48am:

Incorrect.  Turbine stopped using lube a long time ago.
  
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Frank
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Re: Slavers Grind
Reply #9 - Sep 14th, 2016 at 6:19pm
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Skrilla wrote on Sep 14th, 2016 at 8:37am:
too many traps, its annoying..


Oh Gods, the stacked piles of pressure plates are the keynote of creativity.
  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

Digimonk wrote on Dec 22nd, 2016 at 1:58pm:
I will not chone.

I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


Smart people don't elicit "side effects."  They understand in advance the consequences of their actions.
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Meursault
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Re: Slavers Grind
Reply #10 - Sep 14th, 2016 at 6:29pm
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Digimonk wrote on Sep 14th, 2016 at 2:38pm:
Incorrect.  Turbine stopped using lube a long time ago.

Now they use sand. And they laugh their asses off, because we're still here.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Meursault
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Re: Slavers Grind
Reply #11 - Sep 14th, 2016 at 6:33pm
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Frank wrote on Sep 14th, 2016 at 6:19pm:
Oh Gods, the stacked piles of pressure plates are the keynote of creativity.

And the humongous bags of HP, don't forget the humongous bags of HP. Prime indicator of creativity. That gives the players the challenge they want, and if it doesn't, pile on more HP, creatively!
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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nagus
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Re: Slavers Grind
Reply #12 - Sep 14th, 2016 at 6:42pm
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Meursault wrote on Sep 14th, 2016 at 6:33pm:
don't forget the humongous bags of HP.



http://www.ddovault.com/cgi-bin/yabb2/YaBB.pl?num=1467040900/260#260
  
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Rubbinns
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Re: Slavers Grind
Reply #13 - Sep 15th, 2016 at 3:08am
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Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Who Cares
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Re: Slavers Grind
Reply #14 - Sep 15th, 2016 at 8:04am
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Meursault wrote on Sep 14th, 2016 at 6:33pm:
don't forget the Hugh Mungus bags


FTFY
  

Fuck Off, That is all
Strakeln wrote on Feb 10th, 2016 at 9:17pm:
WC can do whatever he wants.


[] wrote on Feb 6th, 2017 at 11:26pm:
Public Service Announcement: your servers are not dead; if you can't find groups, it means you suck and/or nobody likes you.
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Bigjunk
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Re: Slavers Grind
Reply #15 - Sep 15th, 2016 at 9:07am
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Meursault wrote on Sep 14th, 2016 at 6:33pm:
And the humongous bags of HP, don't forget the humongous bags of HP. Prime indicator of creativity. That gives the players the challenge they want, and if it doesn't, pile on more HP, creatively!


The HP of the mobs in this content is very low, Ren Fens EEs have more HP
  
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Meursault
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Re: Slavers Grind
Reply #16 - Sep 15th, 2016 at 9:36am
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Bigjunk wrote on Sep 15th, 2016 at 9:07am:
The HP of the mobs in this content is very low, Ren Fens EEs have more HP

Cool, that's a pleasant surprise
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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noamineo
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Re: Slavers Grind
Reply #17 - Sep 15th, 2016 at 12:16pm
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Bigjunk wrote on Sep 15th, 2016 at 9:07am:
The HP of the mobs in this content is very low, Ren Fens EEs have more HP


Yeah, it made for a pleasant run. I did a full LE run back on tuesday, and while the content wasn't exactly a thrill-a-minute, it was fast-paced and enjoyable. We didn't spend forever DPSing a single trash mob.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Asheras
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Re: Slavers Grind
Reply #18 - Sep 15th, 2016 at 12:37pm
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I prefer trash mobs with relatively lower HP, but with more dynamic tactics and/or damage.  Things that make the fights interested without being a total slog.  Which is what something like Creeping Death felt like.  Killing those Oozes and high HP trash kobolds was just mega annoying.

I think they need to look at AI and fight mechanics more and, to a lesser degree, pure damage output.  The mobs were hitting a little light.  Not that I want to get one-shotted, but there is a happy medium somewhere between 150 HP of damage at 200 PRR and 1300 HP of damage at 200 PRR. 

Also, I loved all the traps and unique elements.  But the traps were seriously weak.  That damage needs an amp up.  When my pally is getting hit for 60-70 points of damage from an LE fire trap (even with a 30% absorption going, 30 resist, and 150 MRR) that is too freaking weak.  That suggests actual base damage(before defenses) in the 300-350 per tick range.  Not super scary.
  
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Re: Slavers Grind
Reply #19 - Sep 15th, 2016 at 4:13pm
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Barkabout wrote on Sep 14th, 2016 at 12:52am:


Man, I had friends who used to cover this.

The song is dubious to begin with, and their rendition still haunts my nightmares.  Sad
  

I Got Nothin'.
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Re: Slavers Grind
Reply #20 - Sep 16th, 2016 at 1:04am
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Asheras wrote on Sep 15th, 2016 at 12:37pm:
I prefer trash mobs with relatively lower HP, but with more dynamic tactics and/or damage.  Things that make the fights interested without being a total slog.

i.e., What champions were like before their first nerf. And yes, for that brief shining moment, all the quests were exciting.

It makes more sense to have a champions on/off switch than it does to have a streak pause. And it made zero sense to nerf them. It's like telling a story about Vikings who die of old age. You couldn't even jump the fucking shark right.

None of the febrile weaklings currently running around with crowns are able to put up enough resistance to call it a battle. They shall not be seen in Valhalla. I still mourn.
  

Silence is golden, but I only get silver rolls.
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