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Hot Topic (More than 35 Replies) Downtime Notice: several exploit fixes (Read 11713 times)
Barkabout
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Re: Downtime Notice: several exploit fixes
Reply #25 - Jan 25th, 2018 at 6:08am
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Skrilla wrote on Jan 24th, 2018 at 4:57pm:
I have this exploit where my screen will minimize for no fucking reason here and there.. this is a dope one.. hope this isnt fixed yet..  Cheesy


I love this exploit and how it cuts off the main menu bar when you bring it up. I didn't want to buy anything out of the DDOStore anyway!
  

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bob the builder
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Re: Downtime Notice: several exploit fixes
Reply #26 - Jan 25th, 2018 at 3:17pm
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Just checked Fire Caves... still working.  <whew>
  
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Revaulting
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Re: Downtime Notice: several exploit fixes
Reply #27 - Jan 25th, 2018 at 4:37pm
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Flav wrote on Jan 25th, 2018 at 1:49am:
Alternate Launcher ( PyLOTRO ) works wonder there.

Already have an alternate launcher I like, thanks.

https://www.youtube.com/watch?v=C5Patzut8Zk

This one's not bad, either:

https://www.thingiverse.com/thing:1381027

  

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Sergod
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Re: Downtime Notice: several exploit fixes
Reply #28 - Jan 25th, 2018 at 9:45pm
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They fixed the two big ones. RIP.
  
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CrazyOldCatLady
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Re: Downtime Notice: several exploit fixes
Reply #29 - Jan 26th, 2018 at 5:19am
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Sergod wrote on Jan 25th, 2018 at 9:45pm:
They fixed the two big ones. RIP.


Since they're fixed, can I ask what they were please?
  
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Whatamidoing
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Re: Downtime Notice: several exploit fixes
Reply #30 - Jan 26th, 2018 at 11:40am
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Hmm, well I guess it's better I don't know as then I wont feel that I have missed out.

So don't PM me ok  Wink
  
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RolyPoly
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Re: Downtime Notice: several exploit fixes
Reply #31 - Jan 26th, 2018 at 12:13pm
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Well... at least one of the fixes are that they took away the ability to use a macro that would allow you to rapidly switch weapons every 10s that results in a net loss of 20% doublestrike.

I'm sure you can figure it out from there.
  
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harharharhar
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Re: Downtime Notice: several exploit fixes
Reply #32 - Jan 26th, 2018 at 12:15pm
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The macro is still working for me as of last night on my thrower. You only get to net about 7 seconds of the 10 second buff tho.

Switch to knife, execute thrown attack (1 sec), switch back to centering thrower weapon set, hit monk stance, start throwing again. All in all it's like 2-3 seconds.

THere may have been other macro's involving gear swap that this change really screwed, but I'm not aware of them. Recently they fixed cosmetics giving set bonuses, and I believe they probably fixed the extra MP that Prowess set was giving on Action Boost.
« Last Edit: Jan 26th, 2018 at 12:21pm by harharharhar »  
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RolyPoly
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Re: Downtime Notice: several exploit fixes
Reply #33 - Jan 26th, 2018 at 1:17pm
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I was using a homemade version of the same thing for main-hand doublestrike on a bard. I can probably get it to work again just by clearing up some timing issues but I haven't taken the time to do it just yet.
  
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Revaulting
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Re: Downtime Notice: several exploit fixes
Reply #34 - Jan 26th, 2018 at 4:14pm
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RolyPoly wrote on Jan 26th, 2018 at 1:17pm:
I haven't taken the time to do it just yet.

You're right; that is a timing issue.
  

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Carpone
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Re: Downtime Notice: several exploit fixes
Reply #35 - Jan 30th, 2018 at 6:43pm
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Deja vu tomorrow.
  
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Skrilla
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Re: Downtime Notice: several exploit fixes
Reply #36 - Jan 30th, 2018 at 11:41pm
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Why the fuck do they have to have a down time 2 weeks in a row? Cant they just let people play the game?
  
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TornadoJoe
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Re: Downtime Notice: several exploit fixes
Reply #37 - Jan 31st, 2018 at 11:53am
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Skrilla wrote on Jan 30th, 2018 at 11:41pm:
Why the fuck do they have to have a down time 2 weeks in a row? Cant they just let people play the game?

Most non-neckbeards are at work so who the fuck cares?
  
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Demoyn
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Re: Downtime Notice: several exploit fixes
Reply #38 - Jan 31st, 2018 at 4:28pm
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TornadoJoe wrote on Jan 31st, 2018 at 11:53am:
Most non-neckbeards are at work so who the fuck cares?


The people who aren't at work. And no, most non-neckbeards AREN'T at work... unless you think everyone who lives in a different time zone is a neckbeard (which would be a pretty fucking retarded thing to think).
« Last Edit: Jan 31st, 2018 at 4:29pm by Demoyn »  
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Skrilla
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Re: Downtime Notice: several exploit fixes
Reply #39 - Jan 31st, 2018 at 5:58pm
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Well.. im not playing the hrs its down so that wasnt my concern..

But, they are making it annoying as fuck to switch weapons/scrolls.. im failing often.. Its shitty/laggy.. way more than before..

Then they fixed some nice features that were pretty nice. But im guessing you didnt know about that since youre too busy thinking of ways to make yourself seem important.

Good luck with that... its working great for ya so far..
  
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bob the builder
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Re: Downtime Notice: several exploit fixes
Reply #40 - Jan 31st, 2018 at 7:59pm
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And Fire Caves still working!
  
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bob the builder
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Re: Downtime Notice: several exploit fixes
Reply #41 - Jan 31st, 2018 at 7:59pm
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Demoyn wrote on Jan 31st, 2018 at 4:28pm:
The people who aren't at work. And no, most non-neckbeards AREN'T at work... unless you think everyone who lives in a different time zone is a neckbeard (which would be a pretty fucking retarded thing to think).


that was such a neckbeard response
  
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TornadoJoe
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Re: Downtime Notice: several exploit fixes
Reply #42 - Feb 1st, 2018 at 11:43am
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Demoyn wrote on Jan 31st, 2018 at 4:28pm:
The people who aren't at work. And no, most non-neckbeards AREN'T at work... unless you think everyone who lives in a different time zone is a neckbeard (which would be a pretty fucking retarded thing to think).

Downtime was 0600-1400 EST, those are prime working hours across the USA, the only country that matters you dumbfuck. If you're not at work during those time, non-neckbeards are asleep, resting up to go to work. Since you still live at home I guess it doesn't matter though, cunt.
« Last Edit: Feb 1st, 2018 at 11:44am by TornadoJoe »  
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Re: Downtime Notice: several exploit fixes
Reply #43 - Feb 1st, 2018 at 1:09pm
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Skrilla wrote on Jan 31st, 2018 at 5:58pm:
But, they are making it annoying as fuck to switch weapons/scrolls.. im failing often.. Its shitty/laggy.. way more than before..


Yeah, it's painful to try to switch anything. Most of the time it's not working, and I am wondering why I'm doing such terrible dps/low HP/etc...
  
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Demoyn
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Re: Downtime Notice: several exploit fixes
Reply #44 - Feb 1st, 2018 at 7:02pm
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TornadoJoe wrote on Feb 1st, 2018 at 11:43am:
Downtime was 0600-1400 EST, those are prime working hours across the USA, the only country that matters you dumbfuck. If you're not at work during those time, non-neckbeards are asleep, resting up to go to work. Since you still live at home I guess it doesn't matter though, cunt.


Everyone lives at home. TornadoJoe must be the name of the tongue maneuver you use on men's anuses.
  
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Starkjade
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Re: Downtime Notice: several exploit fixes
Reply #45 - Feb 1st, 2018 at 8:39pm
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Demoyn wrote on Feb 1st, 2018 at 7:02pm:
Everyone lives at home.


This is why I like dating homeless girls.

Giving them a ride home just involves getting them to the door.
  

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morningfrost
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Re: Downtime Notice: several exploit fixes
Reply #46 - Feb 2nd, 2018 at 7:06am
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bob the builder wrote on Jan 31st, 2018 at 7:59pm:
And Fire Caves still working!


Can I have a PM about this, please???
  

In case you haven't noticed, most of the users of this site are passive-aggressive and prefer to sit back and watch Rome burn so they can say I told you so.  (Daily WTF)
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TornadoJoe
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Re: Downtime Notice: several exploit fixes
Reply #47 - Feb 2nd, 2018 at 3:35pm
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Demoyn wrote on Feb 1st, 2018 at 7:02pm:
Everyone lives at home. TornadoJoe must be the name of the tongue maneuver you use on men's anuses.

Close, it's when I tongue punch your father's fart box while your mother jerks me off.
  
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Xave
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Re: Downtime Notice: several exploit fixes
Reply #48 - Feb 7th, 2018 at 9:19am
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morningfrost wrote on Feb 2nd, 2018 at 7:06am:
Can I have a PM about this, please???


PM Epoch
  
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