WonderfulFoppyBint wrote on Jul 20
th, 2018 at 8:49pm:
Raven's Bane, Yester Hill, or Wizard of Wines.
I don't mind the constructs and it fits the theme of ravenloft frankenstien/halloween flavor. the constructs are there to lock out most DC caster spells and force reflex based cc checks.
It's actually clever design on ssg's part despite being formed out of spite for the end game players and guilds. their hard-ons for hate fucking what everyone is doing has by sheer luck balanced out nearly all melees.
casters are doing great aside the entire not allowed to dps in reaper issue. which to me seems to come from ssg's hate fucking of shiradis that they did prior to reaper launch. even in ee or low skull quests shiradis dps has been largely reduced from just the procs alone. and there is the joy of the queen stealth nerf too. that is the large reason behind why they fucked up dps casting in reaper
the quest designs is the issue in those quests. wines is just a boring fetch quest. fetch 1 -> fetch 3 -> end fight. yester has a forced trash-locked spiraling prison of a hill as its best and worst quality. i'm sure they thought that was clever. nice one ssg. Raven's bane can bugg out where one of the required trash crow kills to spawn the 1st boss can vanish off the map. it probably wanders into a closed area or just off the map. all those quests are trash, any different type of mobs wouldn't change the shit design of the quest itself.
you can add baba there too. the 2nd part should have been an entirely different phase than repeating the first part entirely and exactly over again. the second part could have been the hut as the boss and baba spamming spells from the air until the hut dies. idk, anything was better than that lazy and stupid shit that they did.