Vaultaccount wrote on Aug 12
th, 2018 at 10:20am:
Yeah I'm just freely distributing my frustation about this game. Other day a guy asked me how much you needed to start playing, on top of my head I thought at least 100 bucks or vip plus some bucks. But then I thought... he would have to farm EDs, lv up crafting, do some heroic TR and a dozen ETR, all that while the older are also doing, but faster than him because they have more power thus lv faster, and unlimited acess to pots. And at this point he would want to spend some more money in tomes and more content. That's all without mentioning the gear grind, while today it's relatively easier than in the past, it still takes some time of effort, that can become a problem for non-vets. After thinking I just said: no man, don't bother with this game, just play dota or something that values more quality of play over quantity.
Yeah, this game definitely has some serious sprawl.
If SSG had any marketing savvy at all (which they don't), they'd put together some "New Player Combo Packs" with the core adventure packs, some of the iconics, and maybe even some crafting mats or at least a non-shit set of gear for various levels.
Oh, and they'd fix the damned to nine hells hireling AI and give them hirelings some realistic survivability and defensive stuff.
Those two things would do wonders for making this game much more affordable and friendly to newbies. But they'll never do it because one requires some marketing smarts and the other requires actual coding skill and work.
Instead, they think they're going to help new and casual players keep up by giving them an extra 200 hps while they give the end-gamers 1000 hps with the same "fix" lol.