I was thinking of doing some Tempest lives, but the main problem with leveling a Tempest is that you don't get dance of death till level 12.
An iconic solves this problem by letting you start at level 15, but I don't have Aasimar Scourge yet and I have no idea when it will go on sale.
I could use PDK or Shadar Kai, and I think Shadar Kai would probably be better. Fighter levels don't seem to work well with Tempest given that you are forced to do t5 Tempest for dance of death, which doesn't leave you much AP for the Kensei tree. You don't need the extra fighter feats either. Rogue would let you trap, which means faster leveling.
You also need to get 100% off hand proc chance, and there are very few ways to get 100% off hand proc chance without at least 18 levels of ranger. Off the top of my head, you need to either spend 2 AP in Vistani or 4 AP in Shintao (including the core) to get the last 10%.
That means that you need to either take at least 18 levels of ranger, do vistani or fit some monk levels in there.
Option 1 : 18 ranger/1 rogue/1 something else (probably barb for 10% run speed)
Pretty much like a normal tempest, except losing the 20th capstone for some run speed and the ability to do traps. Probably a huge loss of DPS due to missing the 25% off hand doublestrike.
Option 2 : Vistani, probably 13 ranger/6 monk/1 rogue, dex based
This option is very AP starved as you need 44 AP in Tempest and at least 29 AP in Vistani for the good stuff, or at least 31 AP for Vistani Fortune (10 PRR/MRR and a random buff that you have to spend every 60s).
Vistani gets you +5 to hit and +8 to damage with daggers, but they are daggers, which dont have a good base damage dice or crit profile. You get 30% main hand double strike and 10% off hand double strike (assuming you spam rapid attack all the time).
On the plus side you do get +6 AC and +6 dodge from the monk levels, 10% run speed and grand master of wind gets you 12% main hand doublestrike and +15% attack speed.
This option also seems like a DPS loss compared to full ranger as you are missing 20% off hand doublestrike and can't use scimitars which have a much better crit profile.
Option 3 : Probably still 13 ranger/6 monk/1 rogue, wis based
6 levels of monk seems to be the sweet spot here, as you get the most benefits from it combined with ranger.
Going WIS based lets you use longswords while being centered, which have a much nice base damage dice and crit profile compared to daggers, but you lose all the double strike, damage and other goodies in the Vistani tree.
WIS based also forces you to put at least 26 points in Falconry for Deadly Instinct + No Mercy. On the plus side, you do get much higher AC because you are monk + wis based. But the lack of double strike still seems like a DPS loss.
Anyone have any other suggestions?
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