Vendui wrote on May 2
nd, 2019 at 4:05pm:
Nice thing about the gear I just farmed up, it works for both Warlock and Sorcerer, so will likely bounce between the two when I get sick of tentacles. Any special gear I should be looking out for other than the super boost belts at 10? Here is current breakdown once 10 hits, and thereafter with the cannith crafted altering every 5 levels:
Level 10 Setup - Adherent Set
Goggles: (ML 10) Necromancy Focus 3, Insightful Necromancy 2, Insightful Penetration 2
Head:
Necklace: (ML 10) Reflective Bloodstone - Illusion Focus 3, Insightful Illusion 2, Spell Penetration 3, Magical Sheltering 14, Blue Slot - Adherent of Mist
Trinket: (ML 10) Radiance 77, Insightful Radiance 38, Healing Amp 22
Cloak: (ML 10) Silverthread Cloak - Wisdom 6, Insightful Evocation 2, Fortification 77, Physical Sheltering 14, Yellow Slot - Adherent of Mist
Belt: (ML 10) Burnscar Sash - Enhanced Corrosion/Combustion 77, Acid/Fire Lore 11, Green Slot - Beacon of Magic
Ring 1: (ML 10) Charisma 6, Insightful Charisma 2, False Life 21
Gloves: (ML 10) Gauntlets of Innate Arcanum - Charisma 6, Evocation Focus 3, Quality Charisma 1, Wizardry 112, Yellow Slot - Adherent of Mist
Boots: (ML 10) Flightfoot Greaves - Freedom of Movement, Speed 15, Natural Armor 6, Reflex Save 5, Yellow Slot - Adherent of Mist
Ring 2: (ML 10) Constitution 6, Insightful Constitution 2, Protection 5
Bracers: (ML 10) Resistance 5, Spellsight 12, Insightful Spellsight 6
Chest: (ML 10) Barovian Regalia - Exceptional Spell Lore 3, Exceptional USP 8, Fortification 77, Shield 6, Green Slot - Beacon of Magic
Weapon 1: {ML 10) Corrosion 77, Insightful Corrosion 38, Insightful Balance 6
Weapon 2: (ML 10) The Mistfallen - +5 Orb Bonus to Saves/Resistances, Insightful Mystic Diversion 4, Insightful Spell Focus 1, Efficient Meta Empower 2, Illusory Death 1, Purple Slot - Adherent of Mist
The Adherent of the Mists - 5 Profane PRR, 10 Profane Healing Amp, 5 Profane MP/RP, 10 Profane SP
Helm is currently planned for Greensteel hp, but can be anything. Naturally replace Corrosion/Light with w/e two spell powers the build demands, this setup is simply for GooLock with Utterdark stance for evil orbs.
Necromancy for, well, fingers/wails. Illusion for PKs, and Evocation for blasts. Think that covers both classes without need for more?
Swap the gloves and you add the beacon set.