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Hellsewn
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End Game Monk
Sep 24th, 2019 at 3:08am
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Looking for some insight on end game monk

Race: Aasimar
Class: 20 Monk

Stats:
Str 8....18
Dex 16....48
Con 14....58
Int 11....22
Wis 20...89 (level ups)
Cha 9....39

Feats:
1-Combat Expertise       Monk 1- Dodge
3-Completionist            Monk 2- Mobility
6- Spring Attack           Monk 6- Whirlwind Attack
9- Stun fist
12- Two weapon fighting
15- Improved Crit
18- Improved Two Weapon Fighting
21- Overwhelming Crit
24- Vorpal Strikes
27- Greater Two weapon fighting
30- Epic Reflexes

26- Perfect Two weapon fighting
28- Tactician/Pierce adamantine
29- Dire Charge
30- Astral Plane

Gear:
Head- Leg GS Opp,Opp,Opp (18% HP 1 of 2)
Necklace- Leg Family Recruit Sigil
Trinket-Trinket of Free Will
Cloak- Leg Mantle of Fury
Belt- Leg GS Opp, Opp, Opp (18% HP 2 of 2)
Ring- Minor Artifact Radiant Ring of Taer Valaestas
Gloves-Leg Hammer Fist
Boots- Leg Flightfoot Greaves
Ring- Leg Celestial Ruby Ring (Dex slot)
Bracers- Slavers (Charisma 17, Resistance 14, UMD 7, Quality Wis 4
Armor-Leg Turn Coat
Goggles- Legendary Collective Sight (Insightful con)
Weapon-Duality the moral compass

Get Leg Part of Family set from items

Sentience (very new to sentience)
Long Shadow-hit and damage
Long Shadow-melee popwer
Long Shadow-Reflex
One against Many-Melee power
one against many-hit and damage
Prowess-hit and damage
Prowess-Crit damage
Prowess-Melee Power
Sucker Punch-Melee Power
Sucker Punch-hit and damage
City of Beacon-melee power

Stats obtained from optimal Sentience:
Melee Power: 45
Hit and Damage: +4
PRR: 15
MRR: 2
Crit Damage: +2
Reflex Save: +2
On hit effect: 14d6 Acid

Notable Augment Slots:
+2 Festive Wis
Draconic Soul Gem
Deathblock
Protection +8
Strength +8

Lemme know what you guys think, have done like 40+ lives on this toon and finally want to just let him sit at 30 instead of a TR train and not be a one trick pony and make a couple other respectable characters lol
« Last Edit: Sep 24th, 2019 at 3:13am by Hellsewn »  
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Carpone
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Re: End Game Monk
Reply #1 - Sep 24th, 2019 at 8:49am
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Filigree: 5pc Prowess, 4pc Shattered Device, 2pc Celerity/Vigilance (rare).

I think there's too much focus on HP and not enough on to-hit: You're missing Insightful Accuracy which is most easily obtained from Umber Brim (also +2 profane stats).  Project Nemesis bosses have high AC.

Also consider incorporating The Cornerstone Champion into your gearset for Superior Reinforced Fists, which also covers Melee Alacrity (didn't see that elsewhere already) and +5 Quality stat (DDO wiki is wrong about which stats are available).

Personally I think Vorpal Strikes is shit.  Epic Reflexes - why?  As a WIS build, you won't have the DEX to ensure no-fail saves against forgewraiths which require 110-ish.  You'll be lucky to have the Will save to avoid the evil damage.

  
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Hellsewn
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Re: End Game Monk
Reply #2 - Sep 24th, 2019 at 1:45pm
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Thank you, this is what I'm looking for I haven't gotten into end game ddo since before Ravenloft so a lot of crap has changed.

We are alike in some of the thoughts. My gear set was torn between doing LGS HP 2 items OR the umber Brim and a superior reinforced fists item. Also does melee alacrity stack with speed? Flightfoot Greaves gives Speed.

What would you suggest in place of Epic reflexes and Vorpal strikes? Take the improved martial arts for another weapon die? Past life monk for same reason?

Right now I have Epic reflexes just because I twist the no fail fort/will saves in tier 1 twists. But didn't realize would need them over 110 they all sit about 90/90/100 right now.
  
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