noamineo wrote on Sep 28
th, 2020 at 11:27am:
This is exactly what I thought we were getting when I first heard about the cap increase, was really excited, and started workshopping new builds. Was really disappointed.
I was thinking level 20-30 would be taking a level in a class of some sort, but that you had a choice:
1) Take a level in an Epic Prestige Class that added more features to your Heroic Class.
2) OR take another heroic class level from a class that is not yet at level 20 would be interesting. But no more than 20 heroic levels in any one class.
But not generic levels with an ED system that was independent of the leveling. I get, though, that they didn't want to penalize TRing. Hence the process started out with "you don't lose the progress you made in leveling your ED's when you TR". When Epic levels were only 5 levels and only took 3 million XP to cross (at the higher XP earn of epics) and all the content was the newest and most challenging in the game with the best loot to grind and there were no Epic Reincarnations, that made it a non-issue.
Fast forward to 10 levels, outdated loot and content, and 8 million XP to cross 42 times for ER's and it is a bit of a different story.
This should be a a MAJOR part of whatever they design. Learning that what they do today should scale over time as the loot and content ages.