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Dragonborn
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Re: Biggest change in 5 years?
Apr 7th, 2021 at 5:10am
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I'm trying and failing at not giving a shit about the next update.

I went for a long run and still couldn't stop thinking about it because every few seconds I would realize another thing that would be undercut by the intential blanket reduction of procs. I doubt that I have thought of even half of the items and my list crazy long after just a couple miles.

So I'm asking you all to set aside the normal vault "the devs are idiots and don't play" reflex for a moment and consider this. Is it possible that they don't really (and I mean really) understand or comprehend just how many things this will impact?

It's a serious question, because I honestly think for good or bad this may be the biggest change to the core game that impact characters in over 5 years, and it is coming out of nowhere and will be in place in just a week or two. This change will do way more to game play, characters, items, than any Epic destiny changes or cap increase and it will proposed and implemented in less than a month start to finish.

Kinda breathtaking actually.

All of which begs the question was this a lag solution they came up with recently when the animation change didn't really land much impact and they are rolling out in hopes to shut up the lag-complainers, or was this paradigm shift always their intention and they used all the hullabaloo over the bows and to cover?  Personally, I'm guessing the first, and that they don't realize exactly what they have done.
  

noamineo wrote on Dec 24th, 2021 at 12:04pm:
Sadly only scammers are "selling" boxes now. But if you do want to get scammed, I know a guy.


OSeanessy wrote on Dec 26th, 2021 at 6:03am:
Just for the record, I bought ten stones from Dragonborn a few days back. Fair and civil trade which went smoothly
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Re: Biggest change in 5 years?
Reply #1 - Apr 7th, 2021 at 5:39am
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I was thinking it is probably the early output of that lag specialist post they advertised?
  
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Re: Biggest change in 5 years?
Reply #2 - Apr 7th, 2021 at 7:43am
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Im betting they think it is a trade off, and they can build on what they have destroyed from here.
  
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Re: Biggest change in 5 years?
Reply #3 - Apr 7th, 2021 at 8:16am
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But who's excited about the Lordsmarch plaza loot revamp!!

Roll Eyes
  

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Artorias
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Re: Biggest change in 5 years?
Reply #4 - Apr 7th, 2021 at 8:18am
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Dragonborn wrote on Apr 7th, 2021 at 5:10am:
So I'm asking you all to set aside the normal vault "the devs are idiots and don't play" reflex for a moment and consider this. Is it possible that they don't really (and I mean really) understand or comprehend just how many things this will impact?


It's a fair question so consider this. This group of devs has a habit of abandoning plans they already set in motion not even a year ago (bag for horses that got turned into a medium ingredient), idiots or not, they don't seem to be able/willing or even caring about what the game is about.

Even their posts give a distinct impression that it's just a job for them, they don't seem to put any passion in it. Core mechanic or not, if they decided it has to go or forgot in favor or something else, they won't give a shit, off you fuck. They would get rid of the D20 if they found out it doesn't suit their plans for DDO, you know it's true.
  
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Re: Biggest change in 5 years?
Reply #5 - Apr 7th, 2021 at 8:20am
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Artorias wrote on Apr 7th, 2021 at 8:18am:
It's a fair question so consider this. This group of devs has a habit of abandoning plans they already set in motion not even a year ago (bag for horses that got turned into a medium ingredient), idiots or not, they don't seem to be able/willing or even caring about what the game is about.

Even their posts give a distinct impression that it's just a job for them, they don't seem to put any passion in it. Core mechanic or not, if they decided it has to go or forgot in favor or something else, they won't give a shit, off you fuck. They would get rid of the D20 if they found out it doesn't suit their plans for DDO, you know it's true.


Goddamn edit, to be clear, it's a matter of caring or not about the game. They DON'T care, simple as that.
  
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Re: Biggest change in 5 years?
Reply #6 - Apr 7th, 2021 at 9:18am
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This is most likely the first and easiest fix they have started to investigate after all these years. They really have no idea if this will even work. Look at the comments from the devs on the forums. Please raid, please let us know if the 10 people raiding on lamania are causing anyone to lag in
kothos. They are clutching at straws looking for easy, cheap fixes. Stuff that Sev can mess with, without having to actually get dedicated software programmers to fix the shit show.
  
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Re: Biggest change in 5 years?
Reply #7 - Apr 7th, 2021 at 11:07am
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Dear Mister Fantasy play us a tune
Something to make us all happy
Do anything take us out of this gloom
Sing a song, play guitar
Make it snappy
You are the one who can make us all laugh
But doing that you break out in tears
Please don't be sad if it was a straight mind you had
We wouldn't have known you all these years
  
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Re: Biggest change in 5 years?
Reply #8 - Apr 7th, 2021 at 11:53am
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I withhold judgement to see if it works to reduce lag to a significant degree.
  
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Justanotherlurker
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Re: Biggest change in 5 years?
Reply #9 - Apr 7th, 2021 at 12:25pm
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Quote:
I withhold judgement to see if it works to reduce lag to a significant degree.


It almost certainly wont - this wont be the first or last time they hide balance changes under the guise of fixing lag.

The reality is the hardware today should be able to cope with any number of procs for the current DDO population.

So they are either being dishonest about the reason for changes or they are so incompetent that they can not fix the underlying problem and need people to perceive that they are at least working on it.

My guess? Both of the above.
  
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Re: Biggest change in 5 years?
Reply #10 - Apr 7th, 2021 at 12:32pm
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Q: Are they incompetent, or are they lying piles of shit?

A: Yes.
  
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Re: Biggest change in 5 years?
Reply #11 - Apr 7th, 2021 at 1:10pm
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Justanotherlurker wrote on Apr 7th, 2021 at 12:25pm:
It almost certainly wont - this wont be the first or last time they hide balance changes under the guise of fixing lag.

The reality is the hardware today should be able to cope with any number of procs for the current DDO population.

So they are either being dishonest about the reason for changes or they are so incompetent that they can not fix the underlying problem and need people to perceive that they are at least working on it.

My guess? Both of the above.


Yeah if your servers can't handle people attacking in a combat MMO........
  

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Re: Biggest change in 5 years?
Reply #12 - Apr 7th, 2021 at 1:22pm
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I really seriously feel like they have one process running that pops the next thing off their proc queue or whatever the fuck they called it.  ONE.

But this isn't our first "this will fix lag" rodeo is it? Just ask all the poor archons who were darkened.

For fucks sake 15 years ago hardware was practically punch cards compared to today. If your combat MMO hardware and software can't handle combat, FIX YOUR FUCKING SOFTWARE OR HARDWARE.
  

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Charon
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Re: Biggest change in 5 years?
Reply #13 - Apr 7th, 2021 at 1:55pm
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somenewnoob wrote on Apr 7th, 2021 at 1:22pm:
I really seriously feel like they have one process running that pops the next thing off

They just admitted that in their post.  I swear to god,  someone with a little know how could probably whip together a protype SRD MMO with low poly-graphics and low res textures,  and not only would it run better,  but it'd be a better game.
  
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Re: Biggest change in 5 years?
Reply #14 - Apr 7th, 2021 at 2:49pm
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They just admitted that in their post.  I swear to god,  someone with a little know how could probably whip together a protype SRD MMO with low poly-graphics and low res textures,  and not only would it run better,  but it'd be a better game.



Yeah thats what it sounded like to me too. But it can't be.........right?

I mean......even Turdbine couldn't design something that...........could they?

Oh god they could.
  

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somenewnoob
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Re: Biggest change in 5 years?
Reply #15 - Apr 7th, 2021 at 2:59pm
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Bob, it seems like the effect queue is getting too long and it causes the lagz.

Well Jim, I think the only solution is to make the queue smaller.

But Bob, maybe there is some way to process multiple items off the queue at the same time?

lolz Jim, that sounds like sorcery to me. I dont even know what you would call something that processed multiple things simultaneously! Now go get the punch cards when you're done with LARPing.

  

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Charon
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Re: Biggest change in 5 years?
Reply #16 - Apr 7th, 2021 at 3:45pm
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somenewnoob wrote on Apr 7th, 2021 at 2:49pm:
Yeah thats what it sounded like to me too. But it can't be.........right?

I mean......even Turdbine couldn't design something that...........could they?

Oh god they could.

Life lesson,  whenever you find yourself asking such questions.  The answer is always yes they are.
  
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Re: Biggest change in 5 years?
Reply #17 - Apr 7th, 2021 at 6:59pm
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Justanotherlurker wrote on Apr 7th, 2021 at 12:25pm:
It almost certainly wont - this wont be the first or last time they hide balance changes under the guise of fixing lag.

The reality is the hardware today should be able to cope with any number of procs for the current DDO population.

So they are either being dishonest about the reason for changes or they are so incompetent that they can not fix the underlying problem and need people to perceive that they are at least working on it.

My guess? Both of the above.



I with you on this one. It won't decrease lag, it is just shitstar bullying players by nerfing builds.
  
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Re: Biggest change in 5 years?
Reply #18 - Apr 7th, 2021 at 7:59pm
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Step 1:

We nerf manyshot, some bows, adrenaline etc BUT here you have a new shiny large doubleshot numbers instead!

Step 2:

Nerf doubleshot Cheesy
  

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Charon
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Re: Biggest change in 5 years?
Reply #19 - Apr 7th, 2021 at 8:53pm
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You know,  this makes me wonder.  So if what they're saying is true, several raid groups made of mostly twf fighters could probably lock up a server pretty well.  Use /loc and figure out instances and have each raid group go into a different instance.  This may require some resets.  Then have the groups go to town.

The hard part would be figuring out what raid has things with a big enough sack of hp that can be reset.  Maybe Von6 pillars with dummy lvl1 weapons to do as little damage as possible.

Anyways,  they wouldn't have just announced that kind of information to the general public right?

Too lazy to test if they actually said that.
  
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Re: Biggest change in 5 years?
Reply #20 - Apr 8th, 2021 at 12:29am
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You know,  this makes me wonder.  So if what they're saying is true, several raid groups made of mostly twf fighters could probably lock up a server pretty well.  Use /loc and figure out instances and have each raid group go into a different instance.  This may require some resets.  Then have the groups go to town.

The hard part would be figuring out what raid has things with a big enough sack of hp that can be reset.  Maybe Von6 pillars with dummy lvl1 weapons to do as little damage as possible.

Anyways,  they wouldn't have just announced that kind of information to the general public right?

Too lazy to test if they actually said that.


You would probably need a bard and paladin for their constant auras and ticking effects.
  
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Re: Biggest change in 5 years?
Reply #21 - Apr 8th, 2021 at 9:13am
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What's hilarious is them removing attack speed but adding something with an equivalent net effect in its place and taking this long to notice. All the while piling more effects to process on top. Quality.

What's ironic is Lam is playing far worse than Live so it seems like its not even having the intended effect.
  
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Re: Biggest change in 5 years?
Reply #22 - Apr 8th, 2021 at 9:34am
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kum-gulp wrote on Apr 8th, 2021 at 9:13am:
What's hilarious is them removing attack speed but adding something with an equivalent net effect in its place and taking this long to notice. All the while piling more effects to process on top. Quality.

What's ironic is Lam is playing far worse than Live so it seems like its not even having the intended effect.


Facts! They hit TWF before complaining about the attack speed and calcs, yet they keep adding these random chance of X happening effects and now, many many years have to do the same.
  
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Re: Biggest change in 5 years?
Reply #23 - Apr 8th, 2021 at 1:06pm
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The hard part would be figuring out what raid has things with a big enough sack of hp that can be reset

Sorjek might still be bale to white dot. Or kor kaza in RSO if laggy enough she sometimes comes off pillar after you when you fall down below it and then she resets. cant think of too many raid bosses that white dot now.

Quote:
So if what they're saying is true, several raid groups made of mostly twf fighters could probably lock up a server pretty well

I have played with parties of 2 or more tempests using DoD and it can lag encounters. But nothing lags like old shiradis spamming procs aoe on packs of mobs with animations for all of them.
  

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Re: Biggest change in 5 years?
Reply #24 - Apr 8th, 2021 at 1:47pm
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Titans in MA? Just take one down, then go to town on the other, never killing them close enough to each other to finish?
  

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