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ManyCookies
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How useful are sentient weapon procs?
Apr 14th, 2022 at 7:36pm
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Referring to stuff like this (the long shadow) :

3 Pieces: Assassin's Sentience: Melee and Missile attacks deal an additional 4d6 +1d6 per character epic level in acid damage. This effect will not stack with other Sentience weapon procs.

At cap thats 14d6 acid damage per attack. Im guessing this is per attack roll (so inquis only gets one proc) and it doesnt scale via melee/ranged power.

Is it worth getting? or would 5 ranged power be better?
  
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somenewnoob
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Re: How useful are sentient weapon procs?
Reply #1 - Apr 14th, 2022 at 9:18pm
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I would tend to go with the ranged power. I prioritize that and melee power heavily at cap.
The ranged power gives you more base dmg and will increase the things that scale on RP.

And dont forget there is a +10 RP spines of the manticore that you can get with threads if not already slotted too.
« Last Edit: Apr 14th, 2022 at 9:20pm by somenewnoob »  

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Re: How useful are sentient weapon procs?
Reply #2 - Apr 15th, 2022 at 7:34pm
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ManyCookies wrote on Apr 14th, 2022 at 7:36pm:
Referring to stuff like this (the long shadow) :

3 Pieces: Assassin's Sentience: Melee and Missile attacks deal an additional 4d6 +1d6 per character epic level in acid damage. This effect will not stack with other Sentience weapon procs.

At cap thats 14d6 acid damage per attack. Im guessing this is per attack roll (so inquis only gets one proc) and it doesnt scale via melee/ranged power.

Is it worth getting? or would 5 ranged power be better?



I've played around with most of these at some point. Generally they're all useless. The only one worth slotting is the sonic one given it's a 2pc set requirement and sonic is the least resisted in the game as a whole.
  
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Re: How useful are sentient weapon procs?
Reply #3 - Apr 19th, 2022 at 9:30am
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They work good with elemental vurnelabilities in new raid weapons / ToEE

But if you don't have any vuln. debuffs you'd better go for that MP/RP
  

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