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iGouger
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Ferrocrystal & Flamesalt weapons – what were they THINKING?
Jul 19th, 2022 at 5:25pm
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Was pondering the applications of Flamesalt weapons earlier when running Saltmarsh, since I never use those weapons and was wondering “are these actually good?” I came to a realization that no, they suck. And so do Ferrocrystal weapons. I eventually did the quick maths to prove it. For this case study, I decided to look at the ML 2 Nicked Weapons from Sharn, and ML 4 Cannith Crafted Weapons to compare.

ML 2 Nicked Weapons:
+2 enhancement
+2d6 elemental
+3 deadly

= +2 to hit, +7~17 damage

ML 4 Cannith Crafted Weapons:
+2 enhancement
+2d6 elemental (red aug)
+2d6 light damage prefix
+2d6 bludgeon or piercing or slashing suffix

= +2 to hit, +8~38 damage

ML 5 Ferrocrystal Weapons:
+2 enhancement
+2d6 elemental (red aug)
Destruction
+2d8 damage on crits (avg = 9 damage per crit; crits 15% of the time; 9 * 0.15 = 1.35 damage per hit on average)
+2d10 damage vs fey

= +2 to hit, +5.35~15.35 damage, Destruction
vs fey = +2 to hit, +7.35~35.35 damage, Destruction

Even against Fey, Ferrocrystal weapons are WORSE than ML 4 Cannith Crafted Weapons (7.35~35.35 vs. 8~38 damage per hit). Against non-fey, they are inferior to even NICKED weapons (5.35~15.35 vs. 7~17 damage per hit). WTF? The only thing you are really getting is Destruction, but Destruction is pointless at Level 5 because you’re supposed to be killing things quickly. Ferrocrystal weapons suck donkey balls. It’s hard to believe how bad they are. Just like the rest of Feywild. Fuck Feywild.

ML 5 Flamesalt Weapons:
+1 enhancement (why…?)
+2d6 cold
+Weakening
+2d6 elemental (red aug)
+2d10 bane vs monstrous humanoids

= +1 to hit, +5~25 damage, +1 str damage per hit
vs monstrous humanoids = +1 to hit, +7~45 damage, +1 str damage per hit

Flamesalt weaponry on the other hand… it’s just mediocre. The most glaring problem I have with them is the +1 enhancement bonus. Seriously, why? It’s not a huge issue, but it’s just bizarre. Aside from that, you’re getting 5~25 damage per hit against normal targets, which is strictly inferior to Cannith Crafted ML 4s (5~25 vs 8~38). Against Monstrous Humanoids, Flamesalt has a +7 higher damage ceiling than ML 4 Cannith Crafted weapons, but a -1 damage floor and -1 to hit (7~45 vs 8~38. You also apply -1 str damage per hit, which is realistically not going to be doing much.

Given this reality, are Flamesalts really worth the inventory slot? I don’t really think so. They’re better than nothing, sure, but they seem resoundingly mediocre. At best, they’re situationally better than ML 4 Cannith Crafted weapons, and even so, it’s ever-so-marginally.

Also, consider the competition, even outside of Cannith Crafted weaponry. Shortswords have Tiefling’s Assassin Blade at 4 and Blade of the Clouds at 6. Daggers have Flotsam at 4. Scimitars have Kronzek’s Cruelty at 4. Quarterstaves have the Cheiftain’s Spear at 4. Etc. All of the above have ToEE weapons at 7. Given all these options, I really see no niche for Flamesalt weapons.

In summary: Ravenloft 10 weapons are very good at their level. Sharn 15 weapons are very good for their level. On the other hand, Saltmarsh weapons are mediocre for their level. Feywild weapons are downright useless; against most targets, they’re inferior to ML 2 nicked weapons (lol) and against Fey, they’re inferior to ML 4 Cannith Crafted weapons.

What were they thinking when designing these weapons??? Stuff like this really blows my mind as to how Turbine still has its sycophantic apologists.
  
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noamineo
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #1 - Jul 19th, 2022 at 5:53pm
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They were thinking "StringTableError" followed by a long line of question-marks.

But the general idea is Ferrocrystal & Flamesalt = ever so slightly better than bare-handed. This is in fact the intentional logic to a lot of DDO's starter gear. When the Tabaxi Trailblazer came out and people commented that the starter gear was 8 years out of date and only VERY marginally better than being naked, steel or one of them came right out and said "That's on purpose".
  

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #2 - Jul 19th, 2022 at 7:13pm
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noamineo wrote on Jul 19th, 2022 at 5:53pm:
They were thinking "StringTableError" followed by a long line of question-marks.

But the general idea is Ferrocrystal & Flamesalt = ever so slightly better than bare-handed. This is in fact the intentional logic to a lot of DDO's starter gear. When the Tabaxi Trailblazer came out and people commented that the starter gear was 8 years out of date and only VERY marginally better than being naked, steel or one of them came right out and said "That's on purpose".


unless you can demonstrate that ferrocrystal and flamesalt are specifically intended to be starter items then i dont think the latter point applies. when proverbial you create a toon and it comes with free shit for 0 effort it should be the lowest benefit in game so u dont invalidate any non free content that takes effort. i am assuming these items require some form of effort, collectible, explorer farming, something beyond pressing CREATE CHARACTER. so it would make sense for it to have level appropriate stats.

simultaneously
OMG POWER CREEP
OMG ITS NOT BETTER ITS WORSE
the more items they make that are shit, or equal to existing items, the less you have to move out of your TR bank each life. it is a good thing that the new flavors of the month dont invalidate systems like cannith crafting. but i must agree that level 4 and 5 named items should not come out of the box performing worse than lvl 2 named items.
  

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iGouger
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #3 - Jul 20th, 2022 at 11:25am
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noamineo wrote on Jul 19th, 2022 at 5:53pm:
This is in fact the intentional logic to a lot of DDO's starter gear. When the Tabaxi Trailblazer came out and people commented that the starter gear was 8 years out of date and only VERY marginally better than being naked, steel or one of them came right out and said "That's on purpose".


That's kind of an asinine reasoning (as expected from Turbine), but at any rate, it does nothing to explain why ML 2 Sharn weapons are better than ML 5 Ferrocrystals.

eighnuss wrote on Jul 19th, 2022 at 7:13pm:
simultaneously
OMG POWER CREEP
OMG ITS NOT BETTER ITS WORSE


Actually a fair point I hadn't considered. At the same time, I do have to point out that expansion weapon balance is all over the place:

Ravenloft 10s: completely overpowered for their level, plus you get 1 for free every single life.

Sharn 15s: very good for their level, and they require a decent amount of questing to get them. This, to me, is the ideal spot where expansion items should be. Syranian weapons have a niche as construct beaters, plus they perform well against other monsters.

Saltmarsh 5s: mediocre for their level, and they require a decent amount of questing. These aren't in the worst place right now, although I still think  they should be at least +2 or something.

Failwild 5s: Absolutely useless and they require the most amount of questing to get. They have no niche whatsoever, are outperformed by Cannith Crafted items, and there is 0 point in taking them when you could get a ML 4 augment instead.
  
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #4 - Jul 20th, 2022 at 1:05pm
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Ferrocrystal weapons are for beating on oozes and rust monsters.
  

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iGouger
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #5 - Jul 20th, 2022 at 2:29pm
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ML 4 Cannith Crafted blueshine weapons can have +2 enhancement, +2d6 Light Damage prefix, +2d10 oozebane, and a 2d6 augment. That's far better against oozes than Ferrocrystals.
« Last Edit: Jul 20th, 2022 at 2:30pm by »  
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #6 - Jul 20th, 2022 at 2:50pm
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Quote:
That's kind of an asinine reasoning (as expected from Turbine), but at any rate, it does nothing to explain why ML 2 Sharn weapons are better than ML 5 Ferrocrystals.



That's explained by simply retardation. You know I'm all for those work-assistance programs but the group home really shouldn't be sending out game designers.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #7 - Jul 20th, 2022 at 6:56pm
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They? There is just one loot dev - Lynnshit.

  
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iGouger
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #8 - Jul 20th, 2022 at 8:29pm
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Yeah, well, I guess retardartion is a good explanation for a lot of the shit that Turbines done over the past 10 years.

In other news, it looks like they're taking down Skeletons in the Closet, some 10 hours after releasing it. lol
  
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #9 - Jul 20th, 2022 at 9:40pm
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Quote:
Yeah, well, I guess retardartion is a good explanation for a lot of the shit that Turbines done over the past 10 years.

In other news, it looks like they're taking down Skeletons in the Closet, some 10 hours after releasing it. lol


Was this the raid? Yeah that's par for the course.
  

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #10 - Jul 21st, 2022 at 6:25am
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noamineo wrote on Jul 20th, 2022 at 2:50pm:
That's explained by simply retardation. You know I'm all for those work-assistance programs but the group home really shouldn't be sending out game designers.


Come on, do you really think they would let those kids work around Fat Jerry?
  
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #11 - Jul 21st, 2022 at 6:26am
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Quote:
Yeah, well, I guess retardartion is a good explanation for a lot of the shit that Turbines done over the past 10 years.

In other news, it looks like they're taking down Skeletons in the Closet, some 10 hours after releasing it. lol


Its almost like they didn't play test before releasing it.   Shocked
  
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noamineo
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #12 - Jul 21st, 2022 at 2:40pm
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Notanarc wrote on Jul 21st, 2022 at 6:26am:
Its almost like they didn't play test before releasing it.   Shocked


They really don't.

It's been mentioned in dev postings that they do have some kind of quality assurance testing, steel let slip a few times that certain features were cut because they couldn't make it work reliably enough(and given how reliable the stuff that DID pass qa is...woof). The only real play-testing we get is a few hours of Lamania 2 weeks before the release goes live, during which any and all feedback will be ignored.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #13 - Jul 21st, 2022 at 2:40pm
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Notanarc wrote on Jul 21st, 2022 at 6:25am:
Come on, do you really think they would let those kids work around Fat Jerry?


That's why they send the quick ones. The figure he's too slow to catch them.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #14 - Jul 21st, 2022 at 3:26pm
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Quote:
Yeah, well, I guess retardartion is a good explanation for a lot of the shit that Turbines done over the past 10 years.

In other news, it looks like they're taking down Skeletons in the Closet, some 10 hours after releasing it. lol



I'll take "Things we all  knew would happen" for $500 Alex"

beep beep beep

What is "Business as usual for Turdbine"

That is correct for 500!
« Last Edit: Jul 21st, 2022 at 3:28pm by somenewnoob »  

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #15 - Jul 21st, 2022 at 7:11pm
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somenewnoob wrote on Jul 21st, 2022 at 3:26pm:
I'll take "Things we all  knew would happen" for $500 Alex"

beep beep beep

What is "Business as usual for Turdbine"

That is correct for 500!


They just took down the raid again for the same issue that caused the shutdown the first time.

https://twitter.com/DDOUnlimited/status/1550244989313208321
« Last Edit: Jul 21st, 2022 at 7:12pm by Rubbinns »  

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #16 - Jul 21st, 2022 at 7:20pm
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Rubbinns wrote on Jul 21st, 2022 at 7:11pm:
They just took down the raid again for the same issue that caused the shutdown the first time.

https://twitter.com/DDOUnlimited/status/1550244989313208321




I'm not even mad. That's just impressive.
  


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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #17 - Jul 21st, 2022 at 7:31pm
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Head-Meat wrote on Jul 21st, 2022 at 7:20pm:
I'm not even mad. That's just impressive.



To be fair to them.....it's more complicated than getting wings to recharge....which took.....A FEW times.
  

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iGouger
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #18 - Jul 30th, 2022 at 10:55am
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Okay, I took some time to craft some twink weapons and here's what I'm talking about. Note how previously, I completely disregarded the possibility for double augmented lootgen weapons. With these, Flamesalts are completely irrelevant and utterly outclassed:



Falchion is +2, has 8d6 extra damage, for 10~50 extra damage per hit

Compare this to Flamesalt which is +1 with 7~45 extra damage per hit, even against monstrous humanoids

This means Falchions are universally better. Only thing Flamesalt has is the -1 str per hit, which is useless. Also note how I could've eschewed 2d6 in Bludgeon Damage and gone for Keen instead.

For the Greatsword, it's +2 with 6d6 extra damage, for 8~38 extra damage per hit

Compare this to Ferrocrystal which are +2 to hit, +5.35~15.35 damage, and have Destruction. It's really no comparison.
  
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #19 - Jul 30th, 2022 at 1:52pm
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somenewnoob wrote on Jul 21st, 2022 at 3:26pm:
I'll take "Things we all  knew would happen" for $500 Alex"


Been a while since you've watched Jeopardy huh?  Grin
  

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #20 - Jul 30th, 2022 at 2:05pm
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somenewnoob wrote on Jul 21st, 2022 at 3:26pm:
I'll take "Things we all  knew would happen" for $500 Alex"

Who?
  

We invite you to explore our games, which hold the promise of depth, scope, and unlimited imagination!

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #21 - Jul 30th, 2022 at 2:51pm
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Standing Stone Games wrote on Jul 30th, 2022 at 2:05pm:
Who?


I figured someone would think that's what I meant but...
Jeopardy hasn't had a $500 question since 2001.
  

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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #22 - Jul 31st, 2022 at 1:30pm
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somenewnoob wrote on Jul 21st, 2022 at 3:26pm:
I'll take "Things we all  knew would happen" for $500 Alex"

beep beep beep

What is "Business as usual for Turdbine"

That is correct for 500!



Standing Stone Games wrote on Jul 30th, 2022 at 2:05pm:
Who?



Slick Stick wrote on Jul 30th, 2022 at 2:51pm:
I figured someone would think that's what I meant but...
Jeopardy hasn't had a $500 question since 2001.


You logged on the wrong sock account again.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Ferrocrystal & Flamesalt weapons – what were they THINKING?
Reply #23 - Aug 2nd, 2022 at 3:57pm
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noamineo wrote on Jul 31st, 2022 at 1:30pm:
You logged on the wrong sock account again.
                   



You are the biggest fucking idiot.


How many socks do you have anyway?
  

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